From: <ama...@us...> - 2010-10-13 22:54:42
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Revision: 13419 http://pcgen.svn.sourceforge.net/pcgen/?rev=13419&view=rev Author: amaitland Date: 2010-10-13 22:54:35 +0000 (Wed, 13 Oct 2010) Log Message: ----------- Fix Magic Vestment so Armor or Shield is the choice, but leave the main spell alone Issue#: DATA-126 Port to Branch Issue#: DATA-126 Modified Paths: -------------- branches/5.16.x/pcgen/data/d20ogl/srd/basics/srd_spells.lst branches/5.16.x/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst Modified: branches/5.16.x/pcgen/data/d20ogl/srd/basics/srd_spells.lst =================================================================== --- branches/5.16.x/pcgen/data/d20ogl/srd/basics/srd_spells.lst 2010-10-13 22:52:40 UTC (rev 13418) +++ branches/5.16.x/pcgen/data/d20ogl/srd/basics/srd_spells.lst 2010-10-13 22:54:35 UTC (rev 13419) @@ -333,13 +333,11 @@ Magic Missile CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 action RANGE:Medium ITEM:Potion TARGETAREA:Up to five creatures, no two of which can be more than 15 ft. apart DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:(min((CASTERLEVEL+1)/2,5)) missiles; 1d4+1 damage/missile SOURCEPAGE:srdspellsm.rtf Magic Mouth CLASSES:Bard,Sorcerer,Wizard=2 SCHOOL:Illusion SUBSCHOOL:Glamer TYPE:Arcane COMPS:V, S, M CASTTIME:1 action RANGE:Close ITEM:Potion TARGETAREA:One creature or object DURATION:Permanent until discharged SAVEINFO:Will negates (object) SPELLRES:Yes (object) DESC:Speaks once when triggered. SOURCEPAGE:srdspellsm.rtf Magic Stone CLASSES:Cleric=1 DOMAINS:Earth=1 SCHOOL:Transmutation DESCRIPTOR:Earth TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Up to three pebbles touched DURATION:30 minutes or until discharged SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Three stones gain +1 attack, deal 1d6+1 damage. SOURCEPAGE:srdspellsm.rtf -#Magic Vestment CLASSES:Cleric=3 DOMAINS:Strength,War=3 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Armor or shield touched DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Armor or shield gains +(min(5,CASTERLEVEL/3)) enhancement. SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants armor bonus +Magic Vestment CLASSES:Cleric=3 DOMAINS:Strength,War=3 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Armor or shield touched DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Armor or shield gains +(min(5,CASTERLEVEL/3)) enhancement. SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants armor bonus #COMMENT: Removed Code to make the Spell work as written, Mod's below should handle - CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose AC Enhancement BONUS:COMBAT|AC|%CHOICE|TYPE=ArmorEnhancement|PREAPPLY:Clothing -Magic Vestment (Armor) CLASSES:Cleric=3 DOMAINS:Strength,War=3 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Armor or shield touched DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Armor or shield gains +(min(5,CASTERLEVEL/3)) enhancement. SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants armor bonus -Magic Vestment (Shield) CLASSES:Cleric=3 DOMAINS:Strength,War=3 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Armor or shield touched DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Armor or shield gains +(min(5,CASTERLEVEL/3)) enhancement. SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants armor bonus +Magic Vestment (Armor) SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Armor touched DURATION:1 hour/Level SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Armor or shield gains +(min(5,CASTERLEVEL/3)) enhancement. SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants armor bonus BONUS:COMBAT|AC|%CHOICE|TYPE=ArmorEnhancement|PREAPPLY:Armor,Clothing|PREAPPLY:ANYPC CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose AC Enhancement +Magic Vestment (Shield) SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Shield touched DURATION:1 hour/Level SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Armor or shield gains +(min(5,CASTERLEVEL/3)) enhancement. SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants armor bonus BONUS:COMBAT|AC|%CHOICE|TYPE=ArmorShieldEnhancement|PREAPPLY:Shield|PREAPPLY:ANYPC CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose AC Enhancement #Separate out Magic Vestment as the affects can be applied to EITHER Armor or a Shield, doesn't say both, as written the code grants the bonus to Both, therefore unintentionally stacking. -Magic Vestment (Armor).MOD BONUS:COMBAT|AC|%CHOICE|TYPE=ArmorEnhancement|PREAPPLY:Armor,Clothing|PREAPPLY:ANYPC CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose AC Enhancement -Magic Vestment (Shield).MOD BONUS:COMBAT|AC|%CHOICE|TYPE=ArmorShieldEnhancement|PREAPPLY:Shield|PREAPPLY:ANYPC CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose AC Enhancement Magic Weapon CLASSES:Bard,Cleric,Paladin,Sorcerer,Wizard=1 DOMAINS:War=1 SCHOOL:Transmutation TYPE:Arcane.Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Weapon touched DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Weapon gains +1 bonus. BONUS:WEAPON|DAMAGE,TOHIT|min(%CHOICE/3,5)|TYPE=Enhancement|PREAPPLY:Simple;Martial;Exotic SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants bonus to simple, martial, or exotic weapon Magnificent Mansion CLASSES:Sorcerer,Wizard=7 SCHOOL:Conjuration SUBSCHOOL:Creation TYPE:Arcane COMPS:V, S, F CASTTIME:1 action RANGE:Close TARGETAREA:Extradimensional mansion, up to three (CASTERLEVEL*10) ft. cubes [S] DURATION:(CASTERLEVEL*2) hours SAVEINFO:None SPELLRES:No DESC:Door leads to extradimensional mansion. SOURCEPAGE:srdspellsm.rtf Major Creation CLASSES:Adept,Sorcerer,Wizard=5 SCHOOL:Conjuration SUBSCHOOL:Creation TYPE:Arcane.Divine COMPS:V, S, M CASTTIME:10 minutes RANGE:0 feet TARGETAREA:Unattended, nonmagical object of nonliving plant or mineral matter, up to (CASTERLEVEL) cu. ft. DURATION:Special SAVEINFO:None SPELLRES:No DESC:As minor creation, plus stone and metal. SOURCEPAGE:srdspellsm.rtf Modified: branches/5.16.x/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst =================================================================== --- branches/5.16.x/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst 2010-10-13 22:52:40 UTC (rev 13418) +++ branches/5.16.x/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst 2010-10-13 22:54:35 UTC (rev 13419) @@ -375,7 +375,10 @@ Magic Missile CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium ITEM:Potion TARGETAREA:Up to five creatures, no two of which can be more than 15 ft. apart DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:(min((CASTERLEVEL+1)/2,5)) missiles that do 1d4+1 damage each. SOURCEPAGE:SpellsM-O.rtf Magic Mouth CLASSES:Bard=1|Sorcerer,Wizard=2 SCHOOL:Illusion SUBSCHOOL:Glamer TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Close ITEM:Potion TARGETAREA:One creature or object DURATION:Permanent until discharged SAVEINFO:Will negates (object) SPELLRES:Yes (object) COST:10 DESC:Speaks once when triggered. SOURCEPAGE:SpellsM-O.rtf Magic Stone CLASSES:Cleric,Druid=1 DOMAINS:Earth=1 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:Up to three pebbles touched DURATION:30 minutes or until discharged SAVEINFO:Will negates (harmless, object) SPELLRES:Yes (harmless, object) DESC:Three stones gain +1 on attack rolls, deal 1d6+1 damage. SOURCEPAGE:SpellsM-O.rtf -Magic Vestment CLASSES:Cleric=3 DOMAINS:Strength,War=3 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:Armor or shield touched DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (harmless, object) SPELLRES:Yes (harmless, object) DESC:Armor or shield gains (min(CASTERLEVEL/4,5)) enhancement BONUS:COMBAT|AC|min(floor(%CHOICE/4),5)|TYPE=Armor|PREAPPLY:Clothing CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level SOURCEPAGE:SpellsM-O.rtf TEMPDESC:Grants armor bonus to selected armor, shield, or clothing +Magic Vestment CLASSES:Cleric=3 DOMAINS:Strength,War=3 SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:Armor or shield touched DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (harmless, object) SPELLRES:Yes (harmless, object) DESC:Armor or shield gains (min(CASTERLEVEL/4,5)) enhancement SOURCEPAGE:SpellsM-O.rtf TEMPDESC:Grants armor bonus to selected armor, shield, or clothing +# These are only available in the Temp Bonus Tab +Magic Vestment (Armor) SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Armor touched DURATION:1 hour/Level SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Armor gains +(min(5,CASTERLEVEL/3)) enhancement. SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants armor bonus BONUS:COMBAT|AC|%CHOICE|TYPE=ArmorEnhancement|PREAPPLY:Armor,Clothing|PREAPPLY:ANYPC CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose AC Enhancement +Magic Vestment (Shield) SCHOOL:Transmutation TYPE:Divine COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Shield touched DURATION:1 hour/Level SAVEINFO:Will negates (Harmless) SPELLRES:Yes (Harmless) DESC:Shield gains +(min(5,CASTERLEVEL/3)) enhancement. SOURCEPAGE:srdspellsm.rtf TEMPDESC:Grants armor bonus BONUS:COMBAT|AC|%CHOICE|TYPE=ShieldEnhancement|PREAPPLY:Shield|PREAPPLY:ANYPC CHOOSE:NUMBER|MIN=1|MAX=5|TITLE=Choose AC Enhancement Magic Weapon (Greater) OUTPUTNAME:Magic Weapon, Greater CLASSES:Paladin,Sorcerer,Wizard=3|Cleric=4 SCHOOL:Transmutation TYPE:Arcane.Divine COMPS:V, S, M/DF CASTTIME:1 standard action RANGE:Close ITEM:Potion TARGETAREA:One weapon or fifty projectiles (all of which must be in contact with each other at the time of casting) DURATION:(CASTERLEVEL) hours SAVEINFO:Will negates (harmless, object) SPELLRES:Yes (harmless, object) DESC:Weapon gains +(min(CASTERLEVEL/4,5)) bonus. BONUS:WEAPON|TOHIT,DAMAGE|min(floor(%CHOICE/4),5)|TYPE=Enhancement|PREAPPLY:Simple;Martial;Exotic CHOOSE:NUMBER|MIN=1|MAX=20|TITLE=Choose spell caster level SOURCEPAGE:SpellsM-O.rtf TEMPDESC:Applies bonus to weapon based on caster level. Not intended for normal unarmed strikes Magic Weapon CLASSES:Cleric,Paladin,Sorcerer,Wizard=1 DOMAINS:War=1 SCHOOL:Transmutation TYPE:Arcane.Divine COMPS:V, S, DF CASTTIME:1 standard action RANGE:Touch ITEM:Potion TARGETAREA:Weapon touched DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates (harmless, object) SPELLRES:Yes (harmless, object) DESC:Weapon gains +1 bonus. BONUS:WEAPON|TOHIT,DAMAGE|1|TYPE=Enhancement|PREAPPLY:Simple;Martial;Exotic SOURCEPAGE:SpellsM-O.rtf TEMPDESC:Applies bonus to weapon. Not intended for normal unarmed strikes Major Creation CLASSES:Adept,Sorcerer,Wizard=5 SCHOOL:Conjuration SUBSCHOOL:Creation TYPE:Arcane.Divine COMPS:V, S, M CASTTIME:10 minutes RANGE:Close TARGETAREA:Unattended, nonmagical object of nonliving plant matter, up to 1 cu. ft./level DURATION:See text SAVEINFO:None SPELLRES:No DESC:As minor creation, plus stone and metal. 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