From: <tir...@us...> - 2010-04-19 00:56:14
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Revision: 11646 http://pcgen.svn.sourceforge.net/pcgen/?rev=11646&view=rev Author: tir-gwaith Date: 2010-04-19 00:56:07 +0000 (Mon, 19 Apr 2010) Log Message: ----------- PL run, and some minor cleanup Modified Paths: -------------- Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_abilities.lst Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_abilities_talents.lst Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_classes.lst Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_feats.lst Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_races.lst Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_templates.lst Modified: Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_abilities.lst =================================================================== --- Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_abilities.lst 2010-04-19 00:32:18 UTC (rev 11645) +++ Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_abilities.lst 2010-04-19 00:56:07 UTC (rev 11646) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Fri Apr 9 23:33:37 2010 -- reformated by prettylst.pl v1.39 (build 11455) +# CVS $Revision$ $Author$ -- Sun Apr 18 19:50:39 2010 -- reformated by prettylst.pl v1.39 (build 11455) SOURCELONG:DHG - The Practical Enchanter SOURCESHORT:dhg_tpe SOURCEDATE:01-2001 #Original Entry: Andrew Maitland @@ -9,85 +9,85 @@ ###Block: Wealth Templates -# Ability Name Unique Key Category of Ability Type Restricted Ability Description Stackable? Multiple? Choose Selections Template Ability Bonus to Ability Pool Combat bonus Bonus to skill Bonus to skill point for a level Bonus to skill rank Stat bonus Cost Source Page Description of the Benefits -Wealth Level Selection CATEGORY:Special Ability TYPE:General.WealthTemplates BONUS:ABILITYPOOL|Wealth Level Choice|1 COST:0 SOURCEPAGE:p.184 +# Ability Name Unique Key Category of Ability Type Restricted Ability Description Stackable? Multiple? Choose Selections Template Ability Bonus to Ability Pool Combat bonus Bonus to skill Bonus to skill point for a level Bonus to skill rank Stat bonus Cost Source Page Description of the Benefits +Wealth Level Selection CATEGORY:Special Ability TYPE:General.WealthTemplates BONUS:ABILITYPOOL|Wealth Level Choice|1 COST:0 SOURCEPAGE:p.184 # -01 Starting Wealth Level ~ Destitute CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth MULT:YES CHOOSE:SKILLSNAMED|Appraise|Bluff|Diplomacy|Sleight of Hand|Gather Information|Stealth|Perception (Search)|Sense Motive SELECT:4 BONUS:SKILL|%LIST|2|TYPE=Wealth SOURCEPAGE:p.184 BENEFIT:permanent +2 Wealth bonus to select skills. -02 Starting Wealth Level ~ Poor CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth MULT:YES CHOOSE:SKILLSNAMED|Profession%|Craft% SELECT:1 BONUS:SKILL|%LIST|4|TYPE=Wealth BONUS:SKILL|Bluff,Gather Information|2|TYPE=Wealth SOURCEPAGE:p.185 BENEFIT:permanent +4 Wealth bonus on selected skill, and a +2 wealth bonus on Bluff and Gather Information. -03 Starting Wealth Level ~ Common CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth BONUS:ABILITYPOOL|Common Wealth Choice|1 SOURCEPAGE:p.186 -04 Starting Wealth Level ~ Well Off CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth MULT:YES CHOOSE:SKILLSNAMED|Craft%|Diplomacy|Speak Language|Perform%|Profession%|Ride SELECT:2 BONUS:SKILL|%LIST|2|TYPE=Wealth SOURCEPAGE:p.186 BENEFIT:permanent +2 Wealth bonus to select skills. -05 Starting Wealth Level ~ Affluent CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth MULT:YES CHOOSE:SKILLSNAMED|Craft%|Diplomacy|Speak Language|Perform%|Profession%|Ride SELECT:2 BONUS:SKILL|%LIST|2|TYPE=Wealth SOURCEPAGE:p.187 BENEFIT:permanent +2 Wealth bonus to select skills. -06 Starting Wealth Level ~ Wealthly CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth BONUS:ABILITYPOOL|Extra Creature Level|1 SOURCEPAGE:p.187 -07 Starting Wealth Level ~ Imperial CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth BONUS:ABILITYPOOL|Extra Creature Level|1 SOURCEPAGE:p.188 +01 Starting Wealth Level ~ Destitute CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth MULT:YES CHOOSE:SKILLSNAMED|Appraise|Bluff|Diplomacy|Sleight of Hand|Gather Information|Stealth|Perception (Search)|Sense Motive SELECT:4 BONUS:SKILL|%LIST|2|TYPE=Wealth SOURCEPAGE:p.184 BENEFIT:permanent +2 Wealth bonus to select skills. +02 Starting Wealth Level ~ Poor CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth MULT:YES CHOOSE:SKILLSNAMED|Profession%|Craft% SELECT:1 BONUS:SKILL|%LIST|4|TYPE=Wealth BONUS:SKILL|Bluff,Gather Information|2|TYPE=Wealth SOURCEPAGE:p.185 BENEFIT:permanent +4 Wealth bonus on selected skill, and a +2 wealth bonus on Bluff and Gather Information. +03 Starting Wealth Level ~ Common CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth BONUS:ABILITYPOOL|Common Wealth Choice|1 SOURCEPAGE:p.186 +04 Starting Wealth Level ~ Well Off CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth MULT:YES CHOOSE:SKILLSNAMED|Craft%|Diplomacy|Speak Language|Perform%|Profession%|Ride SELECT:2 BONUS:SKILL|%LIST|2|TYPE=Wealth SOURCEPAGE:p.186 BENEFIT:permanent +2 Wealth bonus to select skills. +05 Starting Wealth Level ~ Affluent CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth MULT:YES CHOOSE:SKILLSNAMED|Craft%|Diplomacy|Speak Language|Perform%|Profession%|Ride SELECT:2 BONUS:SKILL|%LIST|2|TYPE=Wealth SOURCEPAGE:p.187 BENEFIT:permanent +2 Wealth bonus to select skills. +06 Starting Wealth Level ~ Wealthly CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth BONUS:ABILITYPOOL|Extra Creature Level|1 SOURCEPAGE:p.187 +07 Starting Wealth Level ~ Imperial CATEGORY:Special Ability TYPE:WealthTemplate.StartingWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.StartingWealth BONUS:ABILITYPOOL|Extra Creature Level|1 SOURCEPAGE:p.188 # Current Wealth Level: -01 Current Wealth Level ~ Destitute CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth MULT:YES CHOOSE:STAT SELECT:2 ABILITY:Special Ability|AUTOMATIC|TYPE.WTDestitute BONUS:COMBAT|AC|-2|TYPE=Armor|PREEQUIP:1,ARMOR BONUS:COMBAT|TOHIT|-2|PREEQUIP:1,WEAPON BONUS:SKILL|Disguise,Knowledge (Local)|2|TYPE=Circumstance BONUS:SKILLPOOL|NUMBER|2 BONUS:STAT|%LIST|-2 SOURCEPAGE:p.184 -02 Current Wealth Level ~ Poor CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth ABILITY:Special Ability|AUTOMATIC|TYPE.WTPoor BONUS:SKILLPOOL|NUMBER|2 SOURCEPAGE:p.185 -03 Current Wealth Level ~ Common CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth ABILITY:Special Ability|AUTOMATIC|TYPE.WTCommon SOURCEPAGE:p.186 -04 Current Wealth Level ~ Well Off CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth ABILITY:Special Ability|AUTOMATIC|TYPE.WTWellOff SOURCEPAGE:p.186 -05 Current Wealth Level ~ Affluent CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth ABILITY:Special Ability|AUTOMATIC|TYPE.WTAffluent BONUS:SKILLPOOL|NUMBER|1 SOURCEPAGE:p.187 -06 Current Wealth Level ~ Wealthly CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth MULT:YES CHOOSE:STAT ABILITY:Special Ability|AUTOMATIC|TYPE.WTWealthy BONUS:ABILITYPOOL|Extra Creature Level|1 BONUS:SKILLPOOL|NUMBER|2 BONUS:STAT|%LIST|2|TYPE=Wealth SOURCEPAGE:p.187 -07 Current Wealth Level ~ Imperial CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth MULT:YES CHOOSE:STAT ABILITY:Special Ability|AUTOMATIC|TYPE.WTImperial BONUS:ABILITYPOOL|Extra Creature Level|1 BONUS:SKILLPOOL|NUMBER|2 BONUS:STAT|%LIST|2|TYPE=Wealth SOURCEPAGE:p.188 +01 Current Wealth Level ~ Destitute CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth MULT:YES CHOOSE:STAT SELECT:2 ABILITY:Special Ability|AUTOMATIC|TYPE.WTDestitute BONUS:COMBAT|AC|-2|TYPE=Armor|PREEQUIP:1,ARMOR BONUS:COMBAT|TOHIT|-2|PREEQUIP:1,WEAPON BONUS:SKILL|Disguise,Knowledge (Local)|2|TYPE=Circumstance BONUS:SKILLPOOL|NUMBER|2 BONUS:STAT|%LIST|-2 SOURCEPAGE:p.184 +02 Current Wealth Level ~ Poor CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth ABILITY:Special Ability|AUTOMATIC|TYPE.WTPoor BONUS:SKILLPOOL|NUMBER|2 SOURCEPAGE:p.185 +03 Current Wealth Level ~ Common CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth ABILITY:Special Ability|AUTOMATIC|TYPE.WTCommon SOURCEPAGE:p.186 +04 Current Wealth Level ~ Well Off CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth ABILITY:Special Ability|AUTOMATIC|TYPE.WTWellOff SOURCEPAGE:p.186 +05 Current Wealth Level ~ Affluent CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth ABILITY:Special Ability|AUTOMATIC|TYPE.WTAffluent BONUS:SKILLPOOL|NUMBER|1 SOURCEPAGE:p.187 +06 Current Wealth Level ~ Wealthly CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth MULT:YES CHOOSE:STAT ABILITY:Special Ability|AUTOMATIC|TYPE.WTWealthy BONUS:ABILITYPOOL|Extra Creature Level|1 BONUS:SKILLPOOL|NUMBER|2 BONUS:STAT|%LIST|2|TYPE=Wealth SOURCEPAGE:p.187 +07 Current Wealth Level ~ Imperial CATEGORY:Special Ability TYPE:WealthTemplate.CurrentWealth !PREABILITY:1,CATEGORY=Special Ability,TYPE.CurrentWealth MULT:YES CHOOSE:STAT ABILITY:Special Ability|AUTOMATIC|TYPE.WTImperial BONUS:ABILITYPOOL|Extra Creature Level|1 BONUS:SKILLPOOL|NUMBER|2 BONUS:STAT|%LIST|2|TYPE=Wealth SOURCEPAGE:p.188 # Starting Wealth Bonus -Starting Wealth ~ Common Skills KEY:Starting Wealth ~ Common Skills CATEGORY:Special Ability TYPE:SpecialQuality.WTCommonChoice STACK:YES MULT:YES CHOOSE:SKILLSNAMED|Craft%|Profession% SELECT:4 BONUS:SKILLRANK|%LIST|1 BENEFIT:+4 SP to be spent on background skills (usually Craft or Profession skills). +Starting Wealth ~ Common Skills KEY:Starting Wealth ~ Common Skills CATEGORY:Special Ability TYPE:SpecialQuality.WTCommonChoice STACK:YES MULT:YES CHOOSE:SKILLSNAMED|Craft%|Profession% SELECT:4 BONUS:SKILLRANK|%LIST|1 BENEFIT:+4 SP to be spent on background skills (usually Craft or Profession skills). Starting Wealth ~ Common Bonus Classes KEY:Starting Wealth ~ Common Classes CATEGORY:Special Ability TYPE:SpecialQuality.WTCommonChoice DESC:Alternatively, they may take two levels in non-adventuring classes (like Adept, Noble, and Expert) and count them as a +1 ECL adjustment together. This is often well worthwhile. TEMPLATE:Poor Wealth ECL Modifier # Current Wealth - Destitute -Wealth Level Perk / Armor, Shields, and Weapons KEY:Wealth Template ~ Destitute Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:Even if pristine to start with, any armor, shields, or weapons you pick up will shortly be in horrible shape. Half AC bonus from armor and shields (minimum +1 apiece), weapons get -2 to hit and damage. -Wealth Level Perk / Magical Items KEY:Wealth Template ~ Destitute Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:You might possess a single charm, provided that something weird is going on. -Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Destitute Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:Any mount you can lay your hands on gets -5 move, one-half normal HP, and a -3 on all rolls. As far as pets and familiars go, you could probably manage a rat or something. -Wealth Level Perk / Recognition KEY:Wealth Template ~ Destitute Recognition CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:Even people who know you are likely to pretend they don't. Anyone at this wealth level gains a +2 circumstance modifier to Disguise and Knowledge: Local. -Wealth Level Perk / Training KEY:Wealth Template ~ Destitute Training CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:Training: +2 Skill points per level gained at this wealth rank in any of skills listed above; -2 on any two chosen attributes due to illness/hunger exposure/ etc while the character remains at this wealth level. +Wealth Level Perk / Armor, Shields, and Weapons KEY:Wealth Template ~ Destitute Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:Even if pristine to start with, any armor, shields, or weapons you pick up will shortly be in horrible shape. Half AC bonus from armor and shields (minimum +1 apiece), weapons get -2 to hit and damage. +Wealth Level Perk / Magical Items KEY:Wealth Template ~ Destitute Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:You might possess a single charm, provided that something weird is going on. +Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Destitute Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:Any mount you can lay your hands on gets -5 move, one-half normal HP, and a -3 on all rolls. As far as pets and familiars go, you could probably manage a rat or something. +Wealth Level Perk / Recognition KEY:Wealth Template ~ Destitute Recognition CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:Even people who know you are likely to pretend they don't. Anyone at this wealth level gains a +2 circumstance modifier to Disguise and Knowledge: Local. +Wealth Level Perk / Training KEY:Wealth Template ~ Destitute Training CATEGORY:Special Ability TYPE:SpecialQuality.WTDestitute BENEFIT:Training: +2 Skill points per level gained at this wealth rank in any of skills listed above; -2 on any two chosen attributes due to illness/hunger exposure/ etc while the character remains at this wealth level. # Current Wealth - Poor -Wealth Level Perk / Armor, Shields, and Weapons KEY:Wealth Template ~ Poor Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:There really isn't any money to spare for this; staves, slings, clubs, improvised spears, and work knives, are about the limit. You can usually get someone to make up a crude suit of padded armor for you. Your best bet is to try to join the militia; that'll get you some basic gear, such as leather armor, spear, shortsword, small wooden shield, and a few javelins along with the training to use them effectively. -Wealth Level Perk / Magical Items KEY:Wealth Template ~ Poor Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:One minor, and usually utilitarian, charm. Fire- and light- stones, healing charms, minor enhanced tools, and other handy items are the most common. -Wealth Level Perk / Mounts, Pets And Familiars KEY:Wealth Template ~ Poor Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:Any animals you have are going to either be common, inexpensive working beasts or sources of food. Ferrets are useful, if a bit pungent. A pack-ox or horse is possible, a real mount is unlikely. -Wealth Level Perk / Acquaintances KEY:Wealth Template ~ Poor Aquaintances CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:Guildmembers, past employers, and possibly a few members of the local underworld. If you really need an assistant, you may be able to manage an apprentice, impressionable kid, or one of your relatives. -Wealth Level Perk / Training KEY:Wealth Template ~ Poor Training CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:Any character who levels while at this wealth level gains +2 SP to be spent on Profession, Craft, Bluff, or Gather Information, but it's rare for an adventurer to spend much time at this level. +Wealth Level Perk / Armor, Shields, and Weapons KEY:Wealth Template ~ Poor Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:There really isn't any money to spare for this; staves, slings, clubs, improvised spears, and work knives, are about the limit. You can usually get someone to make up a crude suit of padded armor for you. Your best bet is to try to join the militia; that'll get you some basic gear, such as leather armor, spear, shortsword, small wooden shield, and a few javelins along with the training to use them effectively. +Wealth Level Perk / Magical Items KEY:Wealth Template ~ Poor Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:One minor, and usually utilitarian, charm. Fire- and light- stones, healing charms, minor enhanced tools, and other handy items are the most common. +Wealth Level Perk / Mounts, Pets And Familiars KEY:Wealth Template ~ Poor Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:Any animals you have are going to either be common, inexpensive working beasts or sources of food. Ferrets are useful, if a bit pungent. A pack-ox or horse is possible, a real mount is unlikely. +Wealth Level Perk / Acquaintances KEY:Wealth Template ~ Poor Aquaintances CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:Guildmembers, past employers, and possibly a few members of the local underworld. If you really need an assistant, you may be able to manage an apprentice, impressionable kid, or one of your relatives. +Wealth Level Perk / Training KEY:Wealth Template ~ Poor Training CATEGORY:Special Ability TYPE:SpecialQuality.WTPoor BENEFIT:Any character who levels while at this wealth level gains +2 SP to be spent on Profession, Craft, Bluff, or Gather Information, but it's rare for an adventurer to spend much time at this level. # Current Wealth - Common -Wealth Level Perk / Armor, Shields, and Weaponry KEY:Wealth Template ~ Common Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:You can afford light armor, shields, common, inexpensive, weapons (shortswords, short bows, javelins, etc) and equipment of ordinary quality. -Wealth Level Perk / Magical Items KEY:Wealth Template ~ Common Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:Normally three minor "charms." At least at first, these will usually be utilitarian, but the definition of "utilitarian" can vary a good deal depending on the character's background. -Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Common Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:You can obtain common animals, a light riding horse (likely a bit long in the tooth, but serviceable) and a healthy mutt to act as a guard dog. "Noble" animals, including hawks, purebred hounds, hunting cats, warhorses and exotic imports, are still out of reach. -Wealth Level Perk / Retainers KEY:Wealth Template ~ Common Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:You may have a house- or errand-boy and know an old woman or man who purports to be a witch. For the most part you won't know anyone the least bit important. -Wealth Level Perk / Training KEY:Wealth Template ~ Common Training CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:Any character who levels while at this wealth level gains no special benefits, and suffers no unusual penalties. +Wealth Level Perk / Armor, Shields, and Weaponry KEY:Wealth Template ~ Common Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:You can afford light armor, shields, common, inexpensive, weapons (shortswords, short bows, javelins, etc) and equipment of ordinary quality. +Wealth Level Perk / Magical Items KEY:Wealth Template ~ Common Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:Normally three minor "charms." At least at first, these will usually be utilitarian, but the definition of "utilitarian" can vary a good deal depending on the character's background. +Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Common Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:You can obtain common animals, a light riding horse (likely a bit long in the tooth, but serviceable) and a healthy mutt to act as a guard dog. "Noble" animals, including hawks, purebred hounds, hunting cats, warhorses and exotic imports, are still out of reach. +Wealth Level Perk / Retainers KEY:Wealth Template ~ Common Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:You may have a house- or errand-boy and know an old woman or man who purports to be a witch. For the most part you won't know anyone the least bit important. +Wealth Level Perk / Training KEY:Wealth Template ~ Common Training CATEGORY:Special Ability TYPE:SpecialQuality.WTCommon BENEFIT:Any character who levels while at this wealth level gains no special benefits, and suffers no unusual penalties. # Current Wealth - Well Off -Wealth Level Perk / Armor, Shields, and Weapons KEY:Wealth Template ~ Well Off Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:You can afford full plate armor, exotic weapons, longbows and specialized equipment. Still, at least for the time, masterwork equipment remains out of reach. -Wealth Level Perk / Magical Items KEY:Wealth Template ~ Well Off Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:Three charms and one talisman. -Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Well Off Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:You can afford high quality common animals, trained warhorses, and so on. Exotic imports are still simply too expensive. -Wealth Level Perk / Retainers KEY:Wealth Template ~ Well Off Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:You may have a single extremely loyal assistant, guard, or henchman, connections with assorted skilled professionals in various fields and a dozen or so ordinary employees. While these usually won't be going on adventures, they make life a lot easier most of the time. -Wealth Level Perk / Training KEY:Wealth Template ~ Well Off Training CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:Any character who levels while at this wealth level gains no special benefits, and suffers no unusual penalties. +Wealth Level Perk / Armor, Shields, and Weapons KEY:Wealth Template ~ Well Off Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:You can afford full plate armor, exotic weapons, longbows and specialized equipment. Still, at least for the time, masterwork equipment remains out of reach. +Wealth Level Perk / Magical Items KEY:Wealth Template ~ Well Off Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:Three charms and one talisman. +Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Well Off Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:You can afford high quality common animals, trained warhorses, and so on. Exotic imports are still simply too expensive. +Wealth Level Perk / Retainers KEY:Wealth Template ~ Well Off Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:You may have a single extremely loyal assistant, guard, or henchman, connections with assorted skilled professionals in various fields and a dozen or so ordinary employees. While these usually won't be going on adventures, they make life a lot easier most of the time. +Wealth Level Perk / Training KEY:Wealth Template ~ Well Off Training CATEGORY:Special Ability TYPE:SpecialQuality.WTWellOff BENEFIT:Any character who levels while at this wealth level gains no special benefits, and suffers no unusual penalties. # Current Wealth - Affluent -Wealth Level Perk / Armor, Shields, and Weapons KEY:Wealth Template ~ Affluent Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:Are all treated as being "masterwork." The character can readily afford to buy specialized equipment from high-quality crafters. -Wealth Level Perk / Legal Privileges KEY:Wealth Template ~ Affluent Legal CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:Characters at this level enjoy a good deal of leeway about things like the use of deadly force against an "attacker," carrying armor, shields, and weapons, or riding in the city streets, and will virtually always get the benefit of the doubt unless the other side is even richer. It's also almost impossible to drive you insane; you're usually limited to eccentric. -Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Affluent Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:You can afford exotic pets, like fine hawks and rare imported animals. Trained warbeasts, chargers, and packtrains are at your disposal. -Wealth Level Perk / Magical Items KEY:Wealth Template ~ Affluent Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:Five charms and two talismans. -Wealth Level Perk / Retainers KEY:Wealth Template ~ Affluent Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:You may have a couple of competent and loyal guards and assistants, possibly connections with an eccentric hedge wizard or minor priest (these are often related to you, and prone to sending you on odd missions or having weird visions), and quite a few employees and general gofers. +Wealth Level Perk / Armor, Shields, and Weapons KEY:Wealth Template ~ Affluent Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:Are all treated as being "masterwork." The character can readily afford to buy specialized equipment from high-quality crafters. +Wealth Level Perk / Legal Privileges KEY:Wealth Template ~ Affluent Legal CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:Characters at this level enjoy a good deal of leeway about things like the use of deadly force against an "attacker," carrying armor, shields, and weapons, or riding in the city streets, and will virtually always get the benefit of the doubt unless the other side is even richer. It's also almost impossible to drive you insane; you're usually limited to eccentric. +Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Affluent Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:You can afford exotic pets, like fine hawks and rare imported animals. Trained warbeasts, chargers, and packtrains are at your disposal. +Wealth Level Perk / Magical Items KEY:Wealth Template ~ Affluent Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:Five charms and two talismans. +Wealth Level Perk / Retainers KEY:Wealth Template ~ Affluent Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTAffluent BENEFIT:You may have a couple of competent and loyal guards and assistants, possibly connections with an eccentric hedge wizard or minor priest (these are often related to you, and prone to sending you on odd missions or having weird visions), and quite a few employees and general gofers. # Current Wealth - Wealthy -Wealth Level Perk / Armor/Shields KEY:Wealth Template ~ Wealthy Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Treat armor as one category lighter for movement and special ability purposes. This applies to shields as far as proficiencies go. Add a +2 Wealth AC bonus to shields and armor and improve the Armor Check Penalty (if any) by 2. -Wealth Level Perk / Legal Privileges KEY:Wealth Template ~ Wealthy Legal CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:At this point you're virtually above the law; having the resources to fund private armies tends to have that effect. Those with grievances usually resort to outlaw tactics or even larger armies. -Wealth Level Perk / Magical Items KEY:Wealth Template ~ Wealthy Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Seven charms and three talismans. -Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Wealthy Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Mounts gain 2d4 levels of Magical Beast, +1d3 to each attribute, and +5' to Move. Pets and Familiars gain 1d4 levels of Magical Beast, +1d2 to each attribute, and +5' to Move. -Wealth Level Perk / Recognition KEY:Wealth Template ~ Wealthy Recognition CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Anyone at this level of wealth will be widely known, influential in the community and often "on call." With power comes authority - and a great deal of responsibility unless the character opts to become a hermit. -Wealth Level Perk / Retainers KEY:Wealth Template ~ Wealthy Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:You often have a hedge wizard or minor priest, a sage or scholar (if desired), some bodyguards and agents, and an assortment of craftsmen and ordinary employees numbering up to the hundreds at this level. Standard d20, you may have a dozen wizards. -Wealth Level Perk / Skill Bonuses KEY:Wealth Template ~ Wealthy Skill CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:+2 nameless bonus to Diplomacy, Gather Information, and Intimidate, thanks to the use of cash and high-quality gear. Masterwork tools and reference material (for knowledge-based skills) is presumed wherever it is useful. -Wealth Level Perk / Training KEY:Wealth Template ~ Wealthy Training CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Superb. You gain +2 SP and +1 HP per level gained while this template applies, and a +2 to any single attribute (total, not per level). -Wealth Level Perk / Weapons KEY:Wealth Template ~ Wealthy Weapons CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Your weaponry gains +2 built-in Wealth bonuses. It may be made of adamantine, silver, or of exotic materials as desired. Wealth bonuses stack with magical enhancement. +Wealth Level Perk / Armor/Shields KEY:Wealth Template ~ Wealthy Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Treat armor as one category lighter for movement and special ability purposes. This applies to shields as far as proficiencies go. Add a +2 Wealth AC bonus to shields and armor and improve the Armor Check Penalty (if any) by 2. +Wealth Level Perk / Legal Privileges KEY:Wealth Template ~ Wealthy Legal CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:At this point you're virtually above the law; having the resources to fund private armies tends to have that effect. Those with grievances usually resort to outlaw tactics or even larger armies. +Wealth Level Perk / Magical Items KEY:Wealth Template ~ Wealthy Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Seven charms and three talismans. +Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Wealthy Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Mounts gain 2d4 levels of Magical Beast, +1d3 to each attribute, and +5' to Move. Pets and Familiars gain 1d4 levels of Magical Beast, +1d2 to each attribute, and +5' to Move. +Wealth Level Perk / Recognition KEY:Wealth Template ~ Wealthy Recognition CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Anyone at this level of wealth will be widely known, influential in the community and often "on call." With power comes authority - and a great deal of responsibility unless the character opts to become a hermit. +Wealth Level Perk / Retainers KEY:Wealth Template ~ Wealthy Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:You often have a hedge wizard or minor priest, a sage or scholar (if desired), some bodyguards and agents, and an assortment of craftsmen and ordinary employees numbering up to the hundreds at this level. Standard d20, you may have a dozen wizards. +Wealth Level Perk / Skill Bonuses KEY:Wealth Template ~ Wealthy Skill CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:+2 nameless bonus to Diplomacy, Gather Information, and Intimidate, thanks to the use of cash and high-quality gear. Masterwork tools and reference material (for knowledge-based skills) is presumed wherever it is useful. +Wealth Level Perk / Training KEY:Wealth Template ~ Wealthy Training CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Superb. You gain +2 SP and +1 HP per level gained while this template applies, and a +2 to any single attribute (total, not per level). +Wealth Level Perk / Weapons KEY:Wealth Template ~ Wealthy Weapons CATEGORY:Special Ability TYPE:SpecialQuality.WTWealthy BENEFIT:Your weaponry gains +2 built-in Wealth bonuses. It may be made of adamantine, silver, or of exotic materials as desired. Wealth bonuses stack with magical enhancement. # Current Wealth - Imperial -Wealth Level Perk / Armor/Shields KEY:Wealth Template ~ Imperial Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:Treat as one category lighter for movement and special ability purposes, half the usual weight, with +3 AC Wealth bonus, and -3 on Armor Check Penalty (if any). -Wealth Level Perk / Magical Items KEY:Wealth Template ~ Imperial Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:Seven charms and three talismans. -Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Imperial Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:Mounts gain 3d4 levels of Magical Beast, +1d4 to each attribute, and +10' to Move. Pets and Familiars gain 1d4+2 levels of Magical Beast, +1d3 to each attribute, and +10' to Move. -Wealth Level Perk / Recognition KEY:Wealth Template ~ Imperial Recognition CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:You will be widely recognized and will have a lot of calls on your time. Adventurers will be expected to deal with major menaces, organize the defense of the realm, and similar things. You're above the law. -Wealth Level Perk / Retainers KEY:Wealth Template ~ Imperial Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:You gain a competent mage, a skilled priest, and superb scholars and advisors, as well as an assortment of "special agents," accountants, servants, skilled craftsmen, bodyguards, and ordinary employees. This presumes that powerful spellcasters are relatively rare. In many d20 worlds you may command the services of whole academies of mages and temples full of clerics. -Wealth Level Perk / Skill Bonuses KEY:Wealth Template ~ Imperial Skill CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:You gain a +4 Wealth bonus to Diplomacy, Gather Information, and Intimidate, thanks to the ready availability of cash and the finest gear. You are assumed to have masterwork equipment whenever it would help you (and you have equipment at all), including superb reference works for knowledge-based skills. -Wealth Level Perk / Training KEY:Wealth Template ~ Imperial Training CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:The finest. +2 SP and +2 HP per level gained while this template applies. The character also gains a +2 wealth bonus to any one attribute while at this wealth level and a +10%% experience bonus. -Wealth Level Perk / Weapons KEY:Wealth Template ~ Imperial Weapons CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:All your weaponry gains a +4 innate Wealth bonus and may be made of adamantine, silver, or exotic materials as you desire. +Wealth Level Perk / Armor/Shields KEY:Wealth Template ~ Imperial Equipment CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:Treat as one category lighter for movement and special ability purposes, half the usual weight, with +3 AC Wealth bonus, and -3 on Armor Check Penalty (if any). +Wealth Level Perk / Magical Items KEY:Wealth Template ~ Imperial Magic CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:Seven charms and three talismans. +Wealth Level Perk / Mounts, Pets, and Familiars KEY:Wealth Template ~ Imperial Companions CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:Mounts gain 3d4 levels of Magical Beast, +1d4 to each attribute, and +10' to Move. Pets and Familiars gain 1d4+2 levels of Magical Beast, +1d3 to each attribute, and +10' to Move. +Wealth Level Perk / Recognition KEY:Wealth Template ~ Imperial Recognition CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:You will be widely recognized and will have a lot of calls on your time. Adventurers will be expected to deal with major menaces, organize the defense of the realm, and similar things. You're above the law. +Wealth Level Perk / Retainers KEY:Wealth Template ~ Imperial Retainers CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:You gain a competent mage, a skilled priest, and superb scholars and advisors, as well as an assortment of "special agents," accountants, servants, skilled craftsmen, bodyguards, and ordinary employees. This presumes that powerful spellcasters are relatively rare. In many d20 worlds you may command the services of whole academies of mages and temples full of clerics. +Wealth Level Perk / Skill Bonuses KEY:Wealth Template ~ Imperial Skill CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:You gain a +4 Wealth bonus to Diplomacy, Gather Information, and Intimidate, thanks to the ready availability of cash and the finest gear. You are assumed to have masterwork equipment whenever it would help you (and you have equipment at all), including superb reference works for knowledge-based skills. +Wealth Level Perk / Training KEY:Wealth Template ~ Imperial Training CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:The finest. +2 SP and +2 HP per level gained while this template applies. The character also gains a +2 wealth bonus to any one attribute while at this wealth level and a +10%% experience bonus. +Wealth Level Perk / Weapons KEY:Wealth Template ~ Imperial Weapons CATEGORY:Special Ability TYPE:SpecialQuality.WTImperial BENEFIT:All your weaponry gains a +4 innate Wealth bonus and may be made of adamantine, silver, or exotic materials as you desire. ###Block: FEAT Choosers Modified: Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_abilities_talents.lst =================================================================== --- Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_abilities_talents.lst 2010-04-19 00:32:18 UTC (rev 11645) +++ Trunk/content/notfordistribution/distanthorizonsgames/practical_enchanter/practical_enchanter_abilities_talents.lst 2010-04-19 00:56:07 UTC (rev 11646) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Fri Apr 9 23:33:37 2010 -- reformated by prettylst.pl v1.39 (build 11455) +# CVS $Revision$ $Author$ -- Sun Apr 18 19:50:39 2010 -- reformated by prettylst.pl v1.39 (build 11455) SOURCELONG:DHG - The Practical Enchanter SOURCESHORT:dhg_tpe SOURCEDATE:01-2001 #Original Entry: Andrew Maitland @@ -9,148 +9,148 @@ # Talent System -# Ability Name Unique Key Category of Ability Type Restricted Ability Define Description Stackable? Multiple? Choose Selections Template Ability Bonus to Ability Pool Combat bonus Bonus to HP Add to base move Bonus to skill Stat bonus Modify VAR Damage Reduction Cost Source Page -Talent ~ PC KEY:Talent ~ PC CATEGORY:Special Ability TYPE:SpecialQuality.TalentChoice !PREABILITY:1,CATEGORY=Special Ability,TYPE.TalentChoice DEFINE:TalentVirtualGold|0 DESC:Virtual Gold value %1|TalentVirtualGold BONUS:ABILITYPOOL|Talent Virtual Gold|TalentVirtualGold BONUS:VAR|TalentVirtualGold|350|PREVARGTEQ:TalentLvl,1 BONUS:VAR|TalentVirtualGold|325|PREVARGTEQ:TalentLvl,2 BONUS:VAR|TalentVirtualGold|1350|PREVARGTEQ:TalentLvl,3 BONUS:VAR|TalentVirtualGold|2025|PREVARGTEQ:TalentLvl,4 BONUS:VAR|TalentVirtualGold|2700|PREVARGTEQ:TalentLvl,5 BONUS:VAR|TalentVirtualGold|3000|PREVARGTEQ:TalentLvl,6 BONUS:VAR|TalentVirtualGold|4500|PREVARGTEQ:TalentLvl,7 BONUS:VAR|TalentVirtualGold|6000|PREVARGTEQ:TalentLvl,8 BONUS:VAR|TalentVirtualGold|6750|PREVARGTEQ:TalentLvl,9 BONUS:VAR|TalentVirtualGold|9750|PREVARGTEQ:TalentLvl,10 BONUS:VAR|TalentVirtualGold|12750|PREVARGTEQ:TalentLvl,11 BONUS:VAR|TalentVirtualGold|16500|PREVARGTEQ:TalentLvl,12 BONUS:VAR|TalentVirtualGold|18500|PREVARGTEQ:TalentLvl,13 BONUS:VAR|TalentVirtualGold|20500|PREVARGTEQ:TalentLvl,14 BONUS:VAR|TalentVirtualGold|40000|PREVARGTEQ:TalentLvl,15 BONUS:VAR|TalentVirtualGold|50000|PREVARGTEQ:TalentLvl,16 BONUS:VAR|TalentVirtualGold|60000|PREVARGTEQ:TalentLvl,17 BONUS:VAR|TalentVirtualGold|75000|PREVARGTEQ:TalentLvl,18 BONUS:VAR|TalentVirtualGold|105000|PREVARGTEQ:TalentLvl,19 BONUS:VAR|TalentVirtualGold|135000|PREVARGTEQ:TalentLvl,20 BONUS:VAR|TalentVirtualGold|var("TalentLvl")*var("TalentLvl-1")*1750|PREVARGTEQ:TalentLvl,21 DEFINE:TalentLvl|0 BONUS:VAR|TalentLvl|TL -Talent ~ NPC KEY:Talent ~ NPC CATEGORY:Special Ability TYPE:SpecialQuality.TalentChoice !PREABILITY:1,CATEGORY=Special Ability,TYPE.TalentChoice DEFINE:TalentVirtualGold|0 DESC:Virtual Gold value %1|TalentVirtualGold BONUS:ABILITYPOOL|Talent Virtual Gold|TalentVirtualGold BONUS:VAR|TalentVirtualGold|120|PREVARGTEQ:TalentLvl,1 BONUS:VAR|TalentVirtualGold|330|PREVARGTEQ:TalentLvl,2 BONUS:VAR|TalentVirtualGold|825|PREVARGTEQ:TalentLvl,3 BONUS:VAR|TalentVirtualGold|900|PREVARGTEQ:TalentLvl,4 BONUS:VAR|TalentVirtualGold|950|PREVARGTEQ:TalentLvl,5 BONUS:VAR|TalentVirtualGold|1075|PREVARGTEQ:TalentLvl,6 BONUS:VAR|TalentVirtualGold|4200|PREVARGTEQ:TalentLvl,7 BONUS:VAR|TalentVirtualGold|1650|PREVARGTEQ:TalentLvl,8 BONUS:VAR|TalentVirtualGold|1950|PREVARGTEQ:TalentLvl,9 BONUS:VAR|TalentVirtualGold|3000|PREVARGTEQ:TalentLvl,10 BONUS:VAR|TalentVirtualGold|3750|PREVARGTEQ:TalentLvl,11 BONUS:VAR|TalentVirtualGold|4500|PREVARGTEQ:TalentLvl,12 BONUS:VAR|TalentVirtualGold|6000|PREVARGTEQ:TalentLvl,13 BONUS:VAR|TalentVirtualGold|7500|PREVARGTEQ:TalentLvl,14 BONUS:VAR|TalentVirtualGold|10500|PREVARGTEQ:TalentLvl,15 BONUS:VAR|TalentVirtualGold|13500|PREVARGTEQ:TalentLvl,16 BONUS:VAR|TalentVirtualGold|17250|PREVARGTEQ:TalentLvl,17 BONUS:VAR|TalentVirtualGold|22500|PREVARGTEQ:TalentLvl,18 BONUS:VAR|TalentVirtualGold|30000|PREVARGTEQ:TalentLvl,19 BONUS:VAR|TalentVirtualGold|37500|PREVARGTEQ:TalentLvl,20 BONUS:VAR|TalentVirtualGold|var("TalentLvl")*var("TalentLvl-1")*475|PREVARGTEQ:TalentLvl,21 DEFINE:TalentLvl|0 BONUS:VAR|TalentLvl|TL +# Abi... 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