From: SourceForge.net <no...@so...> - 2008-02-26 05:24:48
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Documentation Bugs item #1901259, was opened at 2008-02-25 05:36 Message generated for change (Comment added) made by maredudd800 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=748234&aid=1901259&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Documentation Clarification Group: For 5.14 >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: Martijn Verburg (karianna) Assigned to: Maredudd (maredudd800) Summary: Clarify REPEATLEVEL with MAXLEVEL Initial Comment: from http://games.groups.yahoo.com/group/pcgen/message/96497 ---------------- [TM]Re: Custom Feat Rules Not just obtuse - it is contradictory and therefore, at least at some point, wrong. Two or three different write-ups are stated to have the same effect (going to maxlevel of character). I know that the REPEATLEVEL tag (both in template and class lst files) were changed recently but the docs don't have the old and new format, just a writeup for the new, which doesn't look to be correct. Three of the examples say they go up to the MAXLEVEL of class. But none of the examples have MAXLEVEL in them, the last one appearing to only happen once at level 1. > Thank you for the reply. Unfortunately I was not able > to get it working with repeatlevel after far too much > time trying (the documentation for it is rather > obtuse), but I was able to do the same > thing by using LEVEL: tags. All is working now :) > > > I'm attempting to implement all the house rules my GM uses, and have > > > run into one that I don't know if PCGen can handle. > > > > > > The campaign is 3.5e Dnd. > > > > > > At levels 2,4,7,10,13,16,19 PC's in his campaign get to choose a bonus > > > feat from a list of the skill bonus feats that no one in their right > > > mind ever takes over something more useful. > > > > > > All pc's get this, no matter their race/class. > > > > > > I'm not sure how to implement this in pcgen short of making a custom > > > data set and adding the bonus feats to each class. > > > > > > Is there another way? > > > > Quite easy actually. > > > > The things you need to know are: > > pcgen templates can be level driven and are independent of class and > race. > > > > Extra Feat Houserule > > REPEATLEVEL:2|2|20:1:FEAT(ABonusFeat) > > > > The syntax for REPEARLEVEL changed recently (and the 5.13.9 docs are > > mucked up) so check the docs for your version of pcgen for syntax. > > > > Then just go the the Template tab (on the Race tab) and take the > template. > > > ---------------------------------------------------------------------- >Comment By: Maredudd (maredudd800) Date: 2008-02-26 00:24 Message: Logged In: YES user_id=1569765 Originator: NO Corrected a spelling error. svn #5351 Tracker to be closed. ---------------------------------------------------------------------- Comment By: Maredudd (maredudd800) Date: 2008-02-25 13:06 Message: Logged In: YES user_id=1569765 Originator: NO Preliminary fix made to docs. svn #5341 Will review prior to closing tracker. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=748234&aid=1901259&group_id=25576 |