From: SourceForge.net <no...@so...> - 2006-07-05 09:27:52
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Bugs item #1514970, was opened at 2006-06-30 11:02 Message generated for change (Comment added) made by chipoulou You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1514970&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Export Character Group: To be fixed For 5.10 Status: Closed Resolution: None Priority: 9 Submitted By: Paul W. King (kingpaul) Assigned to: Martijn Verburg (karianna) Summary: OUTPUTNAME not working in Templates Initial Comment: From http://games.groups.yahoo.com/group/pcgen/message/91166 OUTPUTNAME not working in Templates Example: level a Druid high enough to be able to Wild Shape into Black Bear. The Template is: Wild Shape (Bear (Black)) OUTPUTNAME:Wild Shape (Black Bear) But it outputs Wild Shape (Bear (Black)) anyway === Per Kar, this needs to be fixed for 5.10.1 Paul W. King PR SB, BoD ---------------------------------------------------------------------- Comment By: Thomas Jannes (chipoulou) Date: 2006-07-05 11:27 Message: Logged In: YES user_id=509003 Fix apparently not available in production autobuild. Either the autobuilds are broken, or it did not make it. Last autobuild is from 1h before you fixed this. ---------------------------------------------------------------------- Comment By: Martijn Verburg (karianna) Date: 2006-07-04 14:50 Message: Logged In: YES user_id=252169 TEMPLATELIST was referring to toString as opposed to getOutputName, fixed on trunk and branch ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1514970&group_id=25576 |