From: <tir...@us...> - 2007-07-27 08:04:09
|
Revision: 3565 http://pcgen.svn.sourceforge.net/pcgen/?rev=3565&view=rev Author: tir-gwaith Date: 2007-07-27 01:04:11 -0700 (Fri, 27 Jul 2007) Log Message: ----------- [ 1761572 ] CHOOSE:WEAPONPROF invalid usage Cleaned up 'Professor' class Modified Paths: -------------- Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderrecoiled/sr_classes_advanced.lst Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderrecoiled/sr_feats_hidden.lst Modified: Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderrecoiled/sr_classes_advanced.lst =================================================================== --- Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderrecoiled/sr_classes_advanced.lst 2007-07-27 08:03:20 UTC (rev 3564) +++ Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderrecoiled/sr_classes_advanced.lst 2007-07-27 08:04:11 UTC (rev 3565) @@ -1,9 +1,9 @@ -# CVS $Revision$ $Author$ -- Thu Apr 26 23:59:39 2007 -- reformated by prettylst.pl v1.38 (build 2788) +# CVS $Revision$ $Author$ -- Fri Jul 27 02:45:58 2007 -- reformated by prettylst.pl v1.38 (build 2949) SOURCELONG:Sidewinder: Recoiled SOURCESHORT:S:R SOURCEWEB:http://www.doghouserules.net/recoiled/index.html # Original Entry by: Lone Jedi (MSRD by Barak) # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Bounty Hunter HD:8 TYPE:PC.Prestige ABB:Bhr MAXLEVEL:10 SOURCEPAGE:p. 165 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/3+1 BONUS:VAR|ClassDefense|(CL+1)/2 +CLASS:Bounty Hunter HD:8 TYPE:PC.Prestige ABB:Bhr MAXLEVEL:10 SOURCEPAGE:p.165 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/3+1 BONUS:VAR|ClassDefense|(CL+1)/2 # Class Name Req. Att. Required Feat Required Skill CLASS:Bounty Hunter PREATT:2 PREFEAT:1,Track PRESKILL:1,Gather Information=3 PRESKILL:1,Survival=6 # Class Name Skill Pts/Lvl Class Skill @@ -20,7 +20,7 @@ 10 SA:Ranged Disarm # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Brave HD:10 TYPE:PC.Prestige ABB:Brv MAXLEVEL:10 SOURCEPAGE:p. 167 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+6)*2/5-1 BONUS:CHECKS|BASE.Will|(CL+1)/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+6)*2/5-1 +CLASS:Brave HD:10 TYPE:PC.Prestige ABB:Brv MAXLEVEL:10 SOURCEPAGE:p.167 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+6)*2/5-1 BONUS:CHECKS|BASE.Will|(CL+1)/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+6)*2/5-1 # Class Name Req. Att. Required Feat Required Skill CLASS:Brave PREATT:2 PREFEAT:2,Great Fortitude,Indian Lore PRESKILL:1,Survival=6 # Class Name Skill Pts/Lvl Class Skill @@ -37,7 +37,7 @@ 10 SA:Tribal Chant (Battle Cry) # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Desperado HD:10 TYPE:PC.Prestige ABB:Dsp MAXLEVEL:10 SOURCEPAGE:p. 169 BONUS:CHECKS|BASE.Fortitude|CL/2+2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|CL/3 BONUS:VAR|ClassDefense|(CL+6)*2/5-1 +CLASS:Desperado HD:10 TYPE:PC.Prestige ABB:Dsp MAXLEVEL:10 SOURCEPAGE:p.169 BONUS:CHECKS|BASE.Fortitude|CL/2+2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|CL/3 BONUS:VAR|ClassDefense|(CL+6)*2/5-1 # Class Name Req. Att. Required Feat Required Skill CLASS:Desperado PREATT:2 PREFEAT:2,Confident,Toughness PRESKILL:1,Intimidate=6 # Class Name Skill Pts/Lvl Class Skill @@ -54,7 +54,7 @@ 10 SA:No Time to Bleed # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Grifter HD:6 TYPE:PC.Prestige ABB:Gft MAXLEVEL:10 SOURCEPAGE:p. 171 BONUS:CHECKS|BASE.Fortitude|(CL+1)/3 BONUS:CHECKS|BASE.Reflex|(CL/2)+2 BONUS:CHECKS|BASE.Will|(CL+6)*2/5-1 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+6)*2/5-1 +CLASS:Grifter HD:6 TYPE:PC.Prestige ABB:Gft MAXLEVEL:10 SOURCEPAGE:p.171 BONUS:CHECKS|BASE.Fortitude|(CL+1)/3 BONUS:CHECKS|BASE.Reflex|(CL/2)+2 BONUS:CHECKS|BASE.Will|(CL+6)*2/5-1 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+6)*2/5-1 # Class Name Required Feat Required Skill CLASS:Grifter PREFEAT:1,Deceptive PRESKILL:2,Bluff,Diplomacy=6 # Class Name Skill Pts/Lvl Class Skill @@ -71,7 +71,7 @@ 10 SA:Elaborate Scheme # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Gunslinger HD:10 TYPE:PC.Prestige ABB:Gns MAXLEVEL:10 SOURCEPAGE:p. 173 BONUS:CHECKS|BASE.Fortitude|CL/3 BONUS:CHECKS|BASE.Reflex,BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|CL/3 BONUS:VAR|ClassDefense|(CL-1)/2+1 +CLASS:Gunslinger HD:10 TYPE:PC.Prestige ABB:Gns MAXLEVEL:10 SOURCEPAGE:p.173 BONUS:CHECKS|BASE.Fortitude|CL/3 BONUS:CHECKS|BASE.Reflex,BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|CL/3 BONUS:VAR|ClassDefense|(CL-1)/2+1 # Class Name Req. Att. Required Feat Required Skill CLASS:Gunslinger PREATT:2 PREFEAT:2,Personal Firearms Proficiency,Quick Draw PRESKILL:1,Sleight of Hand=6 # Class Name Skill Pts/Lvl Class Skill @@ -88,41 +88,41 @@ 10 SA:Bullseye # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Maverick HD:8 TYPE:PC.Prestige ABB:Mvk MAXLEVEL:10 SOURCEPAGE:p. 175 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3 BONUS:CHECKS|BASE.Reflex|(CL+4)/2 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)*2/3 +CLASS:Maverick HD:8 TYPE:PC.Prestige ABB:Mvk MAXLEVEL:10 SOURCEPAGE:p.175 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3 BONUS:CHECKS|BASE.Reflex|(CL+4)/2 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)*2/3 # Class Name Required Feat Required Skill CLASS:Maverick PREFEAT:1,Card Sharp PRESKILL:1,Gamble=6 PRESKILL:1,Sleight of Hand=3 # Class Name Skill Pts/Lvl Class Skill CLASS:Maverick STARTSKILLPTS:4 CSKILL:Bluff|Diplomacy|Disguise|Escape Artist|Forgery|Gamble|Gather Information|Knowledge (Business)|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Listen|Perform (Stand-Up)|Profession|Read/Write Language|Sense Motive|Sleight of Hand|Speak Language|Spot 1 SA:Poker Face 2 SA:Ace in the Hole -3 ADD:FEAT|1|TYPE=Maverick -4 SA:Wild Card ADD:FEAT|1|TYPE=Talent -5 SA:Improved Evasion VFEAT:Evasion -6 ADD:FEAT|1|TYPE=Maverick +3 ADD:FEAT|1|TYPE=Maverick +4 SA:Wild Card ADD:FEAT|1|TYPE=Talent +5 SA:Improved Evasion VFEAT:Evasion +6 ADD:FEAT|1|TYPE=Maverick 7 SA:Nothing Up My Sleeve 8 SA:Lady Luck -9 ADD:FEAT|1|TYPE=Maverick +9 ADD:FEAT|1|TYPE=Maverick 10 SA:Hear the Footsteps # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Mountain Man HD:12 TYPE:PC.Prestige ABB:Mmn MAXLEVEL:10 SOURCEPAGE:p. 177 BONUS:CHECKS|BASE.Fortitude|(CL+4)/2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)/2 +CLASS:Mountain Man HD:12 TYPE:PC.Prestige ABB:Mmn MAXLEVEL:10 SOURCEPAGE:p.177 BONUS:CHECKS|BASE.Fortitude|(CL+4)/2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)/2 # Class Name Req. Att. Required Feat Required Skill CLASS:Mountain Man PREATT:2 PREFEAT:2,Improved Bull Rush,Power Attack PRESKILL:1,Survival=6 # Class Name Skill Pts/Lvl Class Skill CLASS:Mountain Man STARTSKILLPTS:4 CSKILL:Climb|Craft (Structural)|Handle Animal|Hide|Intimidate|Jump|Knowledge (Current Events)|Knowledge (Earth and Life Sciences)|Listen|Move Silently|Navigate|Profession|Read/Write Language|Ride|Search|Spot|Survival|Swim|Treat Injury -1 SA:Favored Prey (%CHOICE) CHOOSE:NUMCHOICES=1|Beavers|Buffaloes|Coyotes +1 SA:Favored Prey (%CHOICE) CHOOSE:NUMCHOICES=1|Beavers|Buffaloes|Coyotes 2 SA:Ram Charge -3 ADD:FEAT|1|TYPE=MountainMan +3 ADD:FEAT|1|TYPE=MountainMan 4 SA:Prey Sense 5 SA:Hustle -6 ADD:FEAT|1|TYPE=MountainMan +6 ADD:FEAT|1|TYPE=MountainMan 7 SA:The Beast Within 8 SA:Wild Heart -9 ADD:FEAT|1|TYPE=MountainMan +9 ADD:FEAT|1|TYPE=MountainMan 10 SA:Knock Back # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Pony Soldier HD:10 TYPE:PC.Prestige ABB:Psl MAXLEVEL:10 SOURCEPAGE:p. 179 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)/2 +CLASS:Pony Soldier HD:10 TYPE:PC.Prestige ABB:Psl MAXLEVEL:10 SOURCEPAGE:p.179 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)/2 # Class Name Req. Att. Required Feat Required Skill CLASS:Pony Soldier PREATT:2 PREFEAT:2,Defensive Riding,Personal Firearms Proficiency PRESKILL:1,Ride=6 # Class Name Skill Pts/Lvl Class Skill @@ -139,7 +139,7 @@ 10 SA:Domino Charge # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Preacher HD:6 TYPE:PC.Prestige ABB:Pre MAXLEVEL:10 SOURCEPAGE:p. 180 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|(CL+4)/2 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)/3 +CLASS:Preacher HD:6 TYPE:PC.Prestige ABB:Pre MAXLEVEL:10 SOURCEPAGE:p.180 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|(CL+4)/2 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)/3 # Class Name Required Feat Required Skill CLASS:Preacher PREFEAT:1,Trustworthy PRESKILL:2,Knowledge (Theology and Philosophy),Sense Motive=6 # Class Name Skill Pts/Lvl Class Skill @@ -156,25 +156,24 @@ 10 SA:.CLEAR.Talk Down (Several Targets) SA:Talk Down (All Targets) # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Professor HD:6 TYPE:PC.Prestige ABB:Pro MAXLEVEL:10 SOURCEPAGE:p. 182 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|CL/3 BONUS:VAR|ClassDefense|(CL+1)/3 +CLASS:Professor HD:6 TYPE:PC.Prestige ABB:Pro MAXLEVEL:10 SOURCEPAGE:p.182 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex,BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|CL/3 BONUS:VAR|ClassDefense|(CL+1)/3 # Class Name Required Feat Required Skill CLASS:Professor PREFEAT:1,Educated PRESKILL:1,Research=6 PRESKILL:1,Craft (Chemical),Craft (Electric),Craft (Mechanical),Craft (Writing)=6 PRESKILL:1,Knowledge (Behavioral Sciences),Knowledge (Earth and Life Sciences),Knowledge (History),Knowledge (Physical Sciences),Knowledge (Technology)=6 # Class Name Skill Pts/Lvl Class Skill CLASS:Professor STARTSKILLPTS:8 CSKILL:Craft (Chemical)|Craft (Electric)|Craft (Mechanical)|Craft (Pharmaceutical)|Craft (Writing)|Decipher Script|Demolitions|Disable Device|Investigate|Knowledge (Arcane Lore)|Knowledge (Art)|Knowledge (Behavioral Sciences)|Knowledge (Current Events)|Knowledge (Earth and Life Sciences)|Knowledge (History)|Knowledge (Physical Sciences)|Knowledge (Technology)|Knowledge (Theology and Philosophy)|Navigate|Operate Vehicle (Aircraft)|Operate Vehicle (Ground Vehicles)|Operate Vehicle (Watercraft)|Profession|Read/Write Language|Repair|Research|Search|Speak Language -1 SA:Smart Defense BONUS:COMBAT|AC|INT|TYPE=ClassFeature -2 SA:Quick Wits -3 ADD:FEAT|1|TYPE=Professor -4 SA:Skill Mastery (%CHOICE) CHOOSE:NUMCHOICES=3|SKILLSNAMED|Craft (Chemical)|Craft (Electric)|Craft (Mechanical)|Craft (Pharmaceutical)|Craft (Writing)|Decipher Script|Demolitions|Disable Device|Investigate|Knowledge (Arcane Lore)|Knowledge (Art)|Knowledge (Behavioral Sciences)|Knowledge (Current Events)|Knowledge (Earth and Life Sciences)|Knowledge (History)|Knowledge (Physical Sciences)|Knowledge (Technology)|Knowledge (Theology and Philosophy)|Navigate|TYPE.OperateVehicle|Profession|Repair|Research|Search|1 -#Choices need to be 3 + INT modifier -5 SA:Book Learnin' BONUS:SKILL|TYPE.Knowledge|4 -6 ADD:FEAT|1|TYPE=Professor -7 SA:Academic Breakthrough (%CHOICE) CHOOSE:NUMCHOICES=1|SKILLSNAMED|Knowledge (Behavioral Sciences)|Knowledge (Earth and Life Sciences)|Knowledge (History)||Knowledge (Physical Sciences)||Knowledge (Technology) -8 SA:Smart Weapon (%CHOICE) CHOOSE:WEAPONPROF -9 ADD:FEAT|1|TYPE=Professor -10 SA:Real-World Applications +1 FEATAUTO:Smart Defense +2 FEATAUTO:Quick Wits +3 ADD:FEAT|1|TYPE.Professor +4 ADD:FEAT|1|Skill Mastery +5 FEATAUTO:Book Learnin' +6 ADD:FEAT|1|TYPE.Professor +7 ADD:FEAT|1|Academic Breakthrough +8 ADD:FEAT|1|Smart Weapon +9 ADD:FEAT|1|TYPE=Professor +10 FEATAUTO:Real World Applications # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Pugilist HD:10 TYPE:PC.Prestige ABB:Pug MAXLEVEL:10 SOURCEPAGE:p. 183 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3 BONUS:CHECKS|BASE.Reflex|(CL+6)*2/5-1 BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)*2/3 +CLASS:Pugilist HD:10 TYPE:PC.Prestige ABB:Pug MAXLEVEL:10 SOURCEPAGE:p.183 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3 BONUS:CHECKS|BASE.Reflex|(CL+6)*2/5-1 BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)*2/3 # Class Name Req. Att. Required Feat CLASS:Pugilist PREATT:3 PREFEAT:2,Combat Martial Arts,Defensive Martial Arts # Class Name Skill Pts/Lvl Class Skill @@ -191,7 +190,7 @@ 10 SA:.CLEAR.Knuckle Buster (One Attack) SA:Knuckle Buster (All Attacks) # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Rifleman HD:10 TYPE:PC.Prestige ABB:Rif MAXLEVEL:10 SOURCEPAGE:p. 185 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)/2 +CLASS:Rifleman HD:10 TYPE:PC.Prestige ABB:Rif MAXLEVEL:10 SOURCEPAGE:p.185 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)/2 # Class Name Req. Att. Required Feat Required Skill CLASS:Rifleman PREATT:2 PREFEAT:3,Far Shot,Gunplay,Personal Firearms Proficiency PRESKILL:1,Sleight of Hand=6 # Class Name Skill Pts/Lvl Class Skill @@ -208,7 +207,7 @@ 10 SA:Improved Steel Grip # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Rustler HD:8 TYPE:PC.Prestige ABB:Rus MAXLEVEL:10 SOURCEPAGE:p. 187 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3 BONUS:CHECKS|BASE.Reflex|(CL+4)/2 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)*2/3 +CLASS:Rustler HD:8 TYPE:PC.Prestige ABB:Rus MAXLEVEL:10 SOURCEPAGE:p.187 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3 BONUS:CHECKS|BASE.Reflex|(CL+4)/2 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)*2/3 # Class Name Req. Att. Required Feat Required Skill CLASS:Rustler PREATT:2 PREFEAT:1,Dodge PRESKILL:2,Hide,Move Silently=6 # Class Name Skill Pts/Lvl Class Skill @@ -225,7 +224,7 @@ 10 SA:Without a Trace # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Sawbones HD:6 TYPE:PC.Prestige ABB:Saw MAXLEVEL:10 SOURCEPAGE:p. 189 BONUS:CHECKS|BASE.Fortitude|(CL+4)/2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)/2 +CLASS:Sawbones HD:6 TYPE:PC.Prestige ABB:Saw MAXLEVEL:10 SOURCEPAGE:p.189 BONUS:CHECKS|BASE.Fortitude|(CL+4)/2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)/2 # Class Name Required Feat Required Skill CLASS:Sawbones PREFEAT:1,Surgery PRESKILL:2,Craft (Pharmaceutical),Treat Injury=6 # Class Name Skill Pts/Lvl Class Skill @@ -242,7 +241,7 @@ 10 SA:Medical Miracle # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Scout HD:10 TYPE:PC.Prestige ABB:Sco MAXLEVEL:10 SOURCEPAGE:p. 190 BONUS:CHECKS|BASE.Fortitude|(CL+4)/2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|CL/3 BONUS:VAR|ClassDefense|(CL+1)/2 +CLASS:Scout HD:10 TYPE:PC.Prestige ABB:Sco MAXLEVEL:10 SOURCEPAGE:p.190 BONUS:CHECKS|BASE.Fortitude|(CL+4)/2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|CL/3 BONUS:VAR|ClassDefense|(CL+1)/2 # Class Name Req. Att. Required Feat Required Skill CLASS:Scout PREATT:2 PREFEAT:1,Track PRESKILL:2,Spot,Survival=6 # Class Name Skill Pts/Lvl Class Skill @@ -259,7 +258,7 @@ 10 SA:Ear to the Ground # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Showman HD:6 TYPE:PC.Prestige ABB:Sho MAXLEVEL:10 SOURCEPAGE:p. 192 BONUS:CHECKS|BASE.Will|(CL+6)*2/5-1 BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/3+2 BONUS:VAR|ClassDefense|(CL+1)/3 +CLASS:Showman HD:6 TYPE:PC.Prestige ABB:Sho MAXLEVEL:10 SOURCEPAGE:p.192 BONUS:CHECKS|BASE.Will|(CL+6)*2/5-1 BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|CL/2+2 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/3+2 BONUS:VAR|ClassDefense|(CL+1)/3 # Class Name Required Feat Required Skill CLASS:Showman PREFEAT:1,Renown PRESKILL:2,Diplomacy,TYPE.Perform=6 # Class Name Skill Pts/Lvl Class Skill @@ -276,7 +275,7 @@ 10 SA:.CLEAR.Compelling Performance SA:Compelling Performance (Multiple Targets) # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Soldier HD:10 TYPE:PC.Prestige ABB:Sol MAXLEVEL:10 SOURCEPAGE:p. 194 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL-1)/2+1 +CLASS:Soldier HD:10 TYPE:PC.Prestige ABB:Sol MAXLEVEL:10 SOURCEPAGE:p.194 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|(CL+3)*2/5 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL-1)/2+1 # Class Name Req. Att. Required Feat Required Skill CLASS:Soldier PREATT:3 PREFEAT:1,Personal Firearms Proficiency PRESKILL:1,Knowledge (Tactics)=3 # Class Name Skill Pts/Lvl Class Skill @@ -293,7 +292,7 @@ 10 SA:Critical Strike # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Tin Star HD:10 TYPE:PC.Prestige ABB:Tin MAXLEVEL:10 SOURCEPAGE:p. 196 BONUS:CHECKS|BASE.Fortitude,BASE.Will|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)/2 +CLASS:Tin Star HD:10 TYPE:PC.Prestige ABB:Tin MAXLEVEL:10 SOURCEPAGE:p.196 BONUS:CHECKS|BASE.Fortitude,BASE.Will|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL+2)/3 BONUS:VAR|ClassDefense|(CL+1)/2 # Class Name Req. Att. Required Feat Required Skill CLASS:Tin Star PREATT:3 PREFEAT:1,Trustworthy PRESKILL:3,Diplomacy,Investigate,Knowledge (Civics)=3 # Class Name Skill Pts/Lvl Class Skill @@ -310,7 +309,7 @@ 10 SA:Inspire Posse # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus Modify VAR -CLASS:Wrangler HD:8 TYPE:PC.Prestige ABB:Wrg MAXLEVEL:10 SOURCEPAGE:p. 198 BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|(CL+4)/2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)/2 +CLASS:Wrangler HD:8 TYPE:PC.Prestige ABB:Wrg MAXLEVEL:10 SOURCEPAGE:p.198 BONUS:CHECKS|BASE.Fortitude|(CL+3)*2/5 BONUS:CHECKS|BASE.Reflex|(CL+4)/2 BONUS:CHECKS|BASE.Will|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE BONUS:VAR|Reputation|(CL-1)/4 BONUS:VAR|ClassDefense|(CL+1)/2 # Class Name Req. Att. Required Feat Required Skill CLASS:Wrangler PREATT:2 PREFEAT:2,Animal Affinity,Defensive Riding PRESKILL:1,Handle Animal=3 PRESKILL:1,Ride=6 # Class Name Skill Pts/Lvl Class Skill Modified: Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderrecoiled/sr_feats_hidden.lst =================================================================== --- Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderrecoiled/sr_feats_hidden.lst 2007-07-27 08:03:20 UTC (rev 3564) +++ Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderrecoiled/sr_feats_hidden.lst 2007-07-27 08:04:11 UTC (rev 3565) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sun Mar 19 07:31:26 2006 -- reformated by prettylst.pl v1.35 (build 561) +# CVS $Revision$ $Author$ -- Fri Jul 27 02:45:58 2007 -- reformated by prettylst.pl v1.38 (build 2949) SOURCELONG:Sidewinder: Recoiled SOURCESHORT:S:R SOURCEWEB:http://www.doghouserules.net/recoiled/index.html # Original Entry by: Lone Jedi (MSRD by Barak & Hugo & Tir Gwaith) @@ -6,6 +6,16 @@ # Feat Name Type Visible Special Ability Description Multiple? Choose Terrain Specialization TYPE:Special VISIBLE:NO SA:Terrain Specialization (%CHOICE) DESC:See Text MULT:YES CHOOSE:NUMCHOICES=1|Chaparral|Desert|Grassland|Forest|Mountains|Swamp + +###Block: Professor abilities +# Feat Name Type Visible Special Ability Multiple? Choose Combat bonus Bonus to skill Source Page +Smart Defense TYPE:ClassAbility VISIBLE:NO SA:Smart Defense BONUS:COMBAT|AC|INT|TYPE=ClassFeature SOURCEPAGE:p.182 +Quick Wits TYPE:ClassAbility VISIBLE:NO SA:Quick Wits SOURCEPAGE:p.182 +Book Learnin' TYPE:ClassAbility VISIBLE:NO SA:Book Learnin' BONUS:SKILL|TYPE.Knowledge|4 SOURCEPAGE:p.182 +Scientific Breakthrough TYPE:ClassAbility VISIBLE:NO SA:Academic Breakthrough (%CHOICE) MULT:YES CHOOSE:NUMCHOICES=1|SKILLSNAMED|Knowledge (Behavioral Sciences)|Knowledge (Earth and Life Sciences)|Knowledge (History)|Knowledge (Physical Sciences)|Knowledge (Technology)|1 SOURCEPAGE:p.182 +Smart Weapon TYPE:ClassAbility VISIBLE:NO SA:Smart Weapon (%CHOICE) MULT:YES CHOOSE:WEAPONPROFS|LIST SOURCEPAGE:p.182 +Real World Applications TYPE:ClassAbility VISIBLE:NO SA:Real-World Applications SOURCEPAGE:p.182 + # # End # This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |