From: Loren P. <pe...@pa...> - 2001-09-02 02:34:32
|
At 6:25 PM -0700 8/31/01, Brenton Simpson wrote: > And, BTW, just ;looking at his page, there is also a 3DMF linker that >could be used. Maybe, using that code, someone who knows C could write >a app that could turn a bunch of 3DMF's into one Model file, which could >contain a bunch of OBJ's, and the ID's of the Shapes they replace. Now >if only Loren would've started in 3DMF, we wouldn't have been in this >mess ;), oh well. (Nothing personal, Loren) You may have been fearing that other formats would take as long as I'd taken to do with Wavefront models. However, the model loading is essentially orthogonal to the rest of the code, and 3D-Studio-Max support took me only the earlier part of this day, as I write this. So it's unlikely that I'll take half a month to get QD3D support in. -- Loren Petrich -- pe...@pa... http://www.petrich.com/home.html Happiness is a fast Macintosh And a fast train |