From: Petr M. <mi...@ph...> - 2012-10-07 19:44:16
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> There is an option "set pm3d interpolate <xdelta>,<ydelta>" that > produces smoother coloring subdividing each quadrangle into smaller > quadrangles with individually calculated color values. But these > color values are always assign by linear interpolation. > > For color schemes c1/c2/c3/c4/mean this comes out equivalent to the > same overall coloring applied to a finer grid of x,y values. The > finer the interpolation, the closer it comes to a true linear color > gradient. > > However, for color schemes using the harmonic or geometric mean, > the finer grid still results in a linear color gradient rather than > the requested geometric or harmonic color variation. Shouldn't the > interpolation in these cases be some non-linear function? > What function would that be? Coordinates x, y can be interpolated linearly, but the colour coords can follow arithmentic, geometric or harmonic mean. --- Petr |