From: Brad A. <bra...@me...> - 2013-12-31 18:54:31
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Branch: refs/heads/master Home: https://github.com/gemrb/gemrb Commit: 1132d4e7291c444538e13bcd8ee5fdc833ef9b6e https://github.com/gemrb/gemrb/commit/1132d4e7291c444538e13bcd8ee5fdc833ef9b6e Author: Brad Allred <bra...@me...> Date: 2013-12-30 (Mon, 30 Dec 2013) Changed paths: M apple/GemRB.xcodeproj/project.pbxproj Log Message: ----------- Xcode: release builds need the symbols for the cocoa wrapper Commit: 4c3dbcf011f861b16a53182b27664c2e8f1199fb https://github.com/gemrb/gemrb/commit/4c3dbcf011f861b16a53182b27664c2e8f1199fb Author: Brad Allred <bra...@me...> Date: 2013-12-31 (Tue, 31 Dec 2013) Changed paths: M gemrb/core/GUI/MapControl.h Log Message: ----------- MapControl: always needs to redraw due to reflecting actor position in realtime Its not a big enough deal to try and work out when the game is paused. Commit: d42044d2f7ea73bd7c1407a86f070c4dd46f275c https://github.com/gemrb/gemrb/commit/d42044d2f7ea73bd7c1407a86f070c4dd46f275c Author: Brad Allred <bra...@me...> Date: 2013-12-31 (Tue, 31 Dec 2013) Changed paths: M gemrb/core/GUI/EventMgr.cpp Log Message: ----------- EventMgr: we need to check that last_win_mousefocused exists I didnt think it was possible to get a focus lock with no window, but I was wrong. Compare: https://github.com/gemrb/gemrb/compare/853cd49c6450...d42044d2f7ea |