From: Brad A. <br...@us...> - 2013-03-07 00:19:05
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gemrb: Infinity Engine emulator The branch master has been updated via 1be33aaab7413e0e789d89c287e694ae09586c43 (commit) Summary of changes: gemrb/plugins/SDLVideo/SDL20Video.cpp | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) from 372c04af66e598636127265faf277956a7fc6f78 (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=1be33aaab7413e0e789d89c287e694ae09586c43 commit 1be33aaab7413e0e789d89c287e694ae09586c43 Author: Brad Allred <bra...@me...> Date: Wed Mar 6 17:18:40 2013 -0700 TouchInput: reset GC for keyboard gesture as well diff --git a/gemrb/plugins/SDLVideo/SDL20Video.cpp b/gemrb/plugins/SDLVideo/SDL20Video.cpp index 8c6f244..6543672 100644 --- a/gemrb/plugins/SDLVideo/SDL20Video.cpp +++ b/gemrb/plugins/SDLVideo/SDL20Video.cpp @@ -432,7 +432,7 @@ int SDL20VideoDriver::ProcessEvent(const SDL_Event & event) EvntManager->OnSpecialKeyPress( GEM_TAB ); EvntManager->OnSpecialKeyPress( GEM_ALT ); } - if (numFingers == core->NumFingScroll + if ((numFingers == core->NumFingScroll || numFingers == core->NumFingKboard) && focusCtrl && focusCtrl->ControlType == IE_GUI_GAMECONTROL) { // scrolling cancels previous action ((GameControl*)focusCtrl)->ClearMouseState(); ----------------------------------------------------------------------- This is an automated email from the git hooks/post-receive script. -- gemrb: Infinity Engine emulator |