Since commit "f6fe014b3f2db1960abaf7c9f35e44ce2074c3a3" I experience a bug where the main menu pops up during normal gameplay. The main menu is fully working (i.e. you can start a new game, load, quit, etc.), and the game keeps running normally other then the UI being partially hidden by the errant menu.
Commit "c4ce444c5feed39f795098da7f538af87bf4c836" did not exhibit this behavior.
Should be fixed in git.1ab2b99.
The issue is largely mitigated by git.1ab2b9 but not fixed. Now the main menu just pops up once after a fresh game start (during normal gameplay) and does not pop up again if it is used to reload or restart etc. .
It has been a long time since I last looked at java code, but looking at the patch git.1ab2b9, I think the issue might be that the timer is still triggered once after 75s (?), even if the intro video is skipped and the player is well into the normal game after more than a minute.
I am afraid the timer would either need to detect, that the normal game has already started or would need to catch and terminate on the signal that skips the video.
Agreed. The previous fix was quick, simple, obvious, and wrong. Try git.d6755d5.
Yes, the issue seems to be fixed for me now. Thank you for your work.
OK, closing.