Re: [Audacity-devel] refactoring
A free multi-track audio editor and recorder
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From: Dominic M. <do...@au...> - 2003-10-29 09:34:07
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Joshua Haberman wrote: > On Tue, 2003-10-28 at 12:37, Dominic Mazzoni wrote: > >>It's a weird dilemma, because STL classes are more flexible and >>clean from a C++ point of view (using templates instead of macros, >>etc). But from an aesthetic point of view, I don't like STL at >>all - I much prefer wxWindows-style method names and overall >>conventions. Part of it's just what you're used to, but I feel >>that wxWindows has put a lot of thought into clear method and >>variable names. Another that comes to mind is that wxWindows >>has switched from names like GetNumElements() to GetElementCount(), >>since "Num" is confusing to non-native English speakers. Contrast >>this with std::vector's method size(), which is quite ambiguous >>(is it the amount of size it takes on disk? the number of elements? >>the maximum number of elements?) > > I fully agree about STL, and I would add that in addition to being > somewhat nonintuitive, there doesn't seem to be any really good > documentation for it anywhere! Anywhere online. There's a plethora of books written about it. - Dominic > Josh > > > ------------------------------------------------------- > This SF.net email is sponsored by: SF.net Giveback Program. > Does SourceForge.net help you be more productive? Does it > help you create better code? SHARE THE LOVE, and help us help > YOU! Click Here: http://sourceforge.net/donate/ > _______________________________________________ > Audacity-devel mailing list > Aud...@li... > https://lists.sourceforge.net/lists/listinfo/audacity-devel |