From: SourceForge.net <no...@so...> - 2005-03-10 09:21:40
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Bugs item #1159950, was opened at 2005-03-09 16:03 Message generated for change (Comment added) made by thriceforged You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1159950&group_id=1111 Category: None Group: None Status: Open Resolution: None Priority: 9 Submitted By: Miguel Angel Blanch Lardin (arianne_rpg) Assigned to: Miguel Angel Blanch Lardin (arianne_rpg) Summary: Marauroa: Reinvent the wheel :( Network piggyback mechanism Initial Comment: We need to add some way of: - sending missed packets - confirming packets - flow control ---------------------------------------------------------------------- >Comment By: Steve Ierodiaconou (thriceforged) Date: 2005-03-10 09:21 Message: Logged In: YES user_id=42760 i thought with the perception counter you could see when perceptions where missed and then just send a full perception to update them and it didnt matter if packets where lost... i suppose what about actions and stuff. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1159950&group_id=1111 |