From: Aaron C. <aa...@an...> - 2006-11-26 20:34:39
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Thanks a lot Miguel, I am just playing around with the server code now to explore possible uses. If I find I have something to offer, I would be most happy to make some contribution to your project. If anyone else has some comments regarding the license, and/or making cash with Arianne, please let me know. Regards, Aaron Miguel Angel Blanch Lardin wrote: > Hi Aaron, > > I follow your question to our developers mailing list for discussion. > As you see the code is GPL, so if you *use* it your code must be GPL, > but if you develop your own client in Flash by following our protocol > you don't have to release it under the GPL, although it would be a > nice extra. > > About server logic, I think you want to mean scripts that create > quests, maps, etc..., we are actually releasing them, but I agree with > the fact that you don't release them. I would request you to release > though any changes you do to the server code itself and any helpful > class you create that is not the logic itself. > > We could in fact consider LGPL or a BSD like license for the > Interfaces that need to be used by server logic ( just too classes ). > [>>>Mailing list<<<] What do you think about? > > > Anyway... I have no problem ( and I can't have even ) in anyone making > money with arianne based software, you are free to charge for anything > related with Arianne. > > Regards, > Miguel > > >> From: Aaron Caswell <aa...@an...> >> To: ari...@us... >> Subject: commercial status of arianne >> Date: Fri, 24 Nov 2006 18:56:41 -0800 >> >> Hi Arianne, >> I am wondering if there are any commercial limitations on the use of >> Arianne/ Marauroa as a game server? Suppose I create my own scripts >> for the game logic, etc, and even create my own game client that runs >> in flash that utilizes the arianne client tools (obviously by some >> circuitous tricks), or something? How much of it is GPLed? Ie. how >> much of my work would I have to release as open source - are the game >> logic scripts considered derived works? I would consider making mods >> to the arianne code itself, which I understand and am prepared to >> release as open source; however, for the game logic itself, I would >> prefer not to release the code. In other words, I am most concerned >> about the scripts defining the logic. Secondly, I am concerned about >> the integrity of the client to prevent cheats as much as possible; >> therefore, I would also prefer to release as little of this code as >> possible. >> Sorry for the un-open source nature of my enquiry, and please don't >> get me wrong as I actually am a big fan and supporter of open source, >> but for the project I am researching, releasing the source would >> simply not be an option. >> >> Thank you very much for your info, >> Aaron Caswell > > _________________________________________________________________ > Express yourself instantly with MSN Messenger! Download today it's > FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ |