From: Stephen I. <Ste...@br...> - 2006-04-29 07:46:10
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Just one comment, how will this affect server bandwidth usage? Regards Steve Jo Seiler wrote: > Hello everyone, > > I started to move the way something is described to the server, > making it possible to configure descriptions with the server content > and without the need of releasing a new client version. > > So when you look at things instead of > "You see a wooden shield. This is a defense item. Stats are (DEF: 10)." > something like > "You see shield. It is made of cheap wood and heavily used. However, > it still seems to offer you some kind of basic protection." > would appear. > > The default text will be the same as it is now, but can be > configured for items and creatures in the xml files. > For anything of base type entity it can be changed by overwriting the > (new) games.stendhal.server.entity.Entity.describe() function. > > That will allow players to set a personal description / profile, too. > > This will be a bigger update as a lot of files of server and client > will be affected. > Any of you guys have any comments on it? > > Thanks, > > Jo > int...@us... <mailto:int...@us...> > > > > |