From: Matthias T. <mt...@gm...> - 2006-01-12 21:42:50
|
Janet Hunt wrote: > I have left some of my printout protocols open when committing sound > system. You can see that now there is visible the "endless entity > creation" bug (or what looks like a bug to me). I believe I just made it > visible, so please don't hit on me! ;) Not for me. Looks all right, no endless entity creation. > Some days ago it only happened when a window was visible, now it seems > to always occur. Perhaps Matthias would like to check it this is > malicious. At least it seems to digest performance. The 'endless entity creation when the inventory window is open'-Bug should be fixed. See commit from 06.01.2006 / EntitySlot.java Here are some debug messages for ya: (My System is Fedora Core 4 Linux, Sound Chip is nVidia CK804 AC'97 Audio Controller (rev a2), onBoard, default Linux driver) ** AudioSystem: clip line unavailable for: rats-patrol javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 22050.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian not supported. ----- Entity removed = creature ** terminating cycle sound: rats-patrol 31028 [main] INFO games.stendhal.client.gui.j2DClient - FPS: 28 32056 [main] INFO games.stendhal.client.gui.j2DClient - FPS: 32 ----- Entity removed = creature ** terminating cycle sound: rats-patrol 33056 [main] INFO games.stendhal.client.gui.j2DClient - FPS: 31 34092 [main] INFO games.stendhal.client.gui.j2DClient - FPS: 33 ** AudioSystem: clip line unavailable for: punch-mix javax.sound.sampled.LineUnavailableException: line with format PCM_UNSIGNED 8000.0 Hz, 8 bit, mono, 1 bytes/frame, not supported. 35098 [main] INFO games.stendhal.client.gui.j2DClient - FPS: 32 ----- Entity removed = creature |