From: Miguel A. B. L. <ari...@us...> - 2005-11-30 14:18:08
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Update of /cvsroot/arianne/stendhal/tiled In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv785 Added Files: template.tmx Log Message: Removed old tiled maps. Using now new format. Changed stend map format to xstend format. Changed loading code on RPWorld. Changed populate classes. --- NEW FILE: template.tmx --- <?xml version="1.0"?> <map version="0.99a" orientation="orthogonal" width="64" height="64" tilewidth="32" tileheight="32"> <property name="x" value="500000"/> <property name="y" value="500000"/> <tileset name="Outside 0" firstgid="1" tilewidth="32" tileheight="32"> <image source="zelda_outside_0_chipset.png" trans="ffffff"/> </tileset> <tileset name="Outside 1" firstgid="481" tilewidth="32" tileheight="32"> <image source="zelda_outside_1_chipset.png" trans="ffffff"/> </tileset> <tileset name="Dungeon 0" firstgid="961" tilewidth="32" tileheight="32"> <image source="zelda_dungeon_0_chipset.png" trans="ff00ff"/> </tileset> <tileset name="Dungeon 1" firstgid="1441" tilewidth="32" tileheight="32"> <image source="zelda_dungeon_1_chipset.png" trans="ff00ff"/> </tileset> <tileset name="Interior 0" firstgid="1921" tilewidth="32" tileheight="32"> <image source="zelda_interior_0_chipset.png" trans="ff00ff"/> </tileset> <tileset name="Navigation" firstgid="2401" tilewidth="32" tileheight="32"> <image source="zelda_navigation_chipset.png"/> </tileset> <tileset name="Objects" firstgid="2402" tilewidth="32" tileheight="32"> <image source="zelda_objects_chipset.png"/> </tileset> <tileset name="Collision" firstgid="2502" tilewidth="32" tileheight="32"> <image source="zelda_collision_chipset.png"/> </tileset> <tileset name="Buildings 0" firstgid="2504" tilewidth="32" tileheight="32"> <image source="zelda_building_0_tileset.png"/> </tileset> <tileset name="Outside 2" firstgid="2984" tilewidth="32" tileheight="32"> <image source="zelda_outside_2_chipset.png"/> </tileset> <layer name="0_floor" width="64" height="64"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAAO3BMQEAAADCoPVPbQwfoAAAAAAAAAAAAAAAAAAAAIC3AYbSVKsAQAAA </data> </layer> <layer name="1_terrain" width="64" height="64"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAAO3BMQEAAADCoPVPbQwfoAAAAAAAAAAAAAAAAAAAAIC3AYbSVKsAQAAA </data> </layer> <layer name="2_object" width="64" height="64"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAAO3BMQEAAADCoPVPbQwfoAAAAAAAAAAAAAAAAAAAAIC3AYbSVKsAQAAA </data> </layer> <layer name="3_roof" width="64" height="64"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAAO3BMQEAAADCoPVPbQwfoAAAAAAAAAAAAAAAAAAAAIC3AYbSVKsAQAAA </data> </layer> <layer name="objects" width="64" height="64"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAAO3BMQEAAADCoPVPbQwfoAAAAAAAAAAAAAAAAAAAAIC3AYbSVKsAQAAA </data> </layer> <layer name="collision" width="64" height="64" opacity="0.37"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAAO3BMQEAAADCoPVPbQwfoAAAAAAAAAAAAAAAAAAAAIC3AYbSVKsAQAAA </data> </layer> <layer name="navigation" width="64" height="64"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAAO3BMQEAAADCoPVPbQwfoAAAAAAAAAAAAAAAAAAAAIC3AYbSVKsAQAAA </data> </layer> </map> |