From: Guido de J. <gu...@us...> - 2002-05-29 18:58:32
|
On Wednesday 29 May 2002 20:13, you wrote: > Then let's allow just a generic raw data store on the server with admin > imposed limitations (size, frequency of update, bandwidth) and let the > client compress the data and deal with the limits. > > A maximum 16 KBytes store per account seems not very much these days. It > should be enough for most data - maybe except the minimap which the client > may crop when it doesn't fit in storage any more. I'm still not convinced this is needed. I can see that it would be a nice option for those who want to continue the same game from more than one computer, but I just couldn't care less. And then again, since the storage is limited by the admin, how can you - as a player - be sure that the next time you log on, the data is still there? You'd better make personal copies anyway! So why store it on the server in the first place? Excuse me for ranting a little ... - Guido |