From: SourceForge.net <no...@so...> - 2010-02-09 10:57:11
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Bugs item #2948381, was opened at 2010-02-09 11:04 Message generated for change (Comment added) made by zlatanmomic You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=2948381&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Zlatan Momic (zlatanmomic) Assigned to: Nobody/Anonymous (nobody) Summary: Moving splitter turns game screen gray on Windows Initial Comment: When using splitter in stendhal client and move it up, so that chat/log area becomes larger, game screen is not refreshed properly and it turns to white/gray color. Game is still running ok, as I can see my movement on preview map. Im using fresh, compiled from source, stendhal client v0.80.5, on Windows 7, Vista or XP, Java v6 update 18. Also sometimes this happens at very start of application before moving splitter. Deleting windows.properties may help but not always. And what it is very strange is that on my openSUSE everything works ok. ---------------------------------------------------------------------- >Comment By: Zlatan Momic (zlatanmomic) Date: 2010-02-09 11:57 Message: Fast workaround is adding page minimum size and commenting out splitter listener which removes that functionality in j2DClient.java: ... pane.setMinimumSize(stendhal.screenSize); ... //pane.addComponentListener(new SplitPaneResizeListener(screen.getComponent(), splitPane)); ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=2948381&group_id=1111 |