From: Astrid S. <ast...@us...> - 2008-10-03 17:17:43
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Update of /cvsroot/arianne/stendhal/tests/games/stendhal/server/maps/semos/townhall In directory 23jxhf1.ch3.sourceforge.com:/tmp/cvs-serv17382/tests/games/stendhal/server/maps/semos/townhall Modified Files: LeaderNPCTest.java Log Message: code format Index: LeaderNPCTest.java =================================================================== RCS file: /cvsroot/arianne/stendhal/tests/games/stendhal/server/maps/semos/townhall/LeaderNPCTest.java,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** LeaderNPCTest.java 2 Oct 2008 12:51:58 -0000 1.4 --- LeaderNPCTest.java 3 Oct 2008 17:17:35 -0000 1.5 *************** *** 94,99 **** final Item weapon = new Item("club", "club", "subclass", null); weapon.setEquipableSlots(Arrays.asList("lhand")); ! weapon.put("atk",6); ! weapon.put("rate",4); player.equip(weapon); --- 94,99 ---- final Item weapon = new Item("club", "club", "subclass", null); weapon.setEquipableSlots(Arrays.asList("lhand")); ! weapon.put("atk", 6); ! weapon.put("rate", 4); player.equip(weapon); *************** *** 107,112 **** final Item weapon2 = new Item("ice sword", "sword", "subclass", null); weapon2.setEquipableSlots(Arrays.asList("lhand")); ! weapon2.put("atk",29); ! weapon2.put("rate",5); player.equip(weapon2); assertTrue(player.isEquipped("ice sword")); --- 107,112 ---- final Item weapon2 = new Item("ice sword", "sword", "subclass", null); weapon2.setEquipableSlots(Arrays.asList("lhand")); ! weapon2.put("atk", 29); ! weapon2.put("rate", 5); player.equip(weapon2); assertTrue(player.isEquipped("ice sword")); *************** *** 118,124 **** final Item weapon3 = new Item("vampire sword", "sword", "subclass", null); weapon3.setEquipableSlots(Arrays.asList("lhand")); ! weapon3.put("atk",22); ! weapon3.put("rate",5); ! weapon3.put("lifesteal",0.1); player.equip(weapon3); assertTrue(player.isEquipped("vampire sword")); --- 118,124 ---- final Item weapon3 = new Item("vampire sword", "sword", "subclass", null); weapon3.setEquipableSlots(Arrays.asList("lhand")); ! weapon3.put("atk", 22); ! weapon3.put("rate", 5); ! weapon3.put("lifesteal", 0.1); player.equip(weapon3); assertTrue(player.isEquipped("vampire sword")); *************** *** 130,136 **** final Item weapon4 = new Item("club of thorns", "club", "subclass", null); weapon4.setEquipableSlots(Arrays.asList("lhand")); ! weapon4.put("atk",48); ! weapon4.put("rate",7); ! weapon4.put("lifesteal",-0.1); player.equip(weapon4); assertTrue(player.isEquipped("club of thorns")); --- 130,136 ---- final Item weapon4 = new Item("club of thorns", "club", "subclass", null); weapon4.setEquipableSlots(Arrays.asList("lhand")); ! weapon4.put("atk", 48); ! weapon4.put("rate", 7); ! weapon4.put("lifesteal", -0.1); player.equip(weapon4); assertTrue(player.isEquipped("club of thorns")); *************** *** 151,156 **** final Item weapon6 = new Item("black sword", "sword", "subclass", null); weapon6.setEquipableSlots(Arrays.asList("lhand")); ! weapon6.put("atk",40); ! weapon6.put("rate",7); player.equip(weapon6); assertTrue(player.isEquipped("black sword")); --- 151,156 ---- final Item weapon6 = new Item("black sword", "sword", "subclass", null); weapon6.setEquipableSlots(Arrays.asList("lhand")); ! weapon6.put("atk", 40); ! weapon6.put("rate", 7); player.equip(weapon6); assertTrue(player.isEquipped("black sword")); *************** *** 162,167 **** final Item weapon7 = new Item("obsidian knife", "sword", "subclass", null); weapon7.setEquipableSlots(Arrays.asList("lhand")); ! weapon7.put("atk",4); ! weapon7.put("rate",1); player.equip(weapon7); assertTrue(player.isEquipped("obsidian knife")); --- 162,167 ---- final Item weapon7 = new Item("obsidian knife", "sword", "subclass", null); weapon7.setEquipableSlots(Arrays.asList("lhand")); ! weapon7.put("atk", 4); ! weapon7.put("rate", 1); player.equip(weapon7); assertTrue(player.isEquipped("obsidian knife")); *************** *** 173,178 **** final Item weapon8 = new Item("assassin dagger", "sword", "subclass", null); weapon8.setEquipableSlots(Arrays.asList("lhand")); ! weapon8.put("atk",6); ! weapon8.put("rate",2); player.equip(weapon8); assertTrue(player.isEquipped("assassin dagger")); --- 173,178 ---- final Item weapon8 = new Item("assassin dagger", "sword", "subclass", null); weapon8.setEquipableSlots(Arrays.asList("lhand")); ! weapon8.put("atk", 6); ! weapon8.put("rate", 2); player.equip(weapon8); assertTrue(player.isEquipped("assassin dagger")); |