From: SourceForge.net <no...@so...> - 2008-01-27 16:54:59
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Bugs item #1837813, was opened at 2007-11-25 00:29 Message generated for change (Settings changed) made by arianne_rpg You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1837813&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed >Resolution: Fixed Priority: 9 Private: Yes Submitted By: Miguel Angel Blanch Lardin (arianne_rpg) Assigned to: Miguel Angel Blanch Lardin (arianne_rpg) Summary: Marauroa: Players left in game Initial Comment: <hendrik> i can reproduce it without ip change. 1. start local server 2. start first client from command line. 3. start second client in eclipse. 4. switch to debug perspectiv 5. select java process of client and click on || to suspend it. just a guess: Back in the old days there was some timeout handling. But it may have gotten removed together with the UDP support. unfortunatally TCP connection time out is more than a day. ---------------------------------------------------------------------- >Comment By: Miguel Angel Blanch Lardin (arianne_rpg) Date: 2008-01-27 17:55 Message: Logged In: YES user_id=3949 Originator: YES Fixed. ---------------------------------------------------------------------- Comment By: Miguel Angel Blanch Lardin (arianne_rpg) Date: 2007-11-25 12:47 Message: Logged In: YES user_id=3949 Originator: YES >miguel_< Does duplicates appear on postman IP change? <bleutailfly1> ghost? yes >miguel_< And you have to close your client and open a new one? <bleutailfly1> i was training 2 of my chars then ip changed i logged one back in and other was still there after i shut both clients down even attacked the ghost >miguel_< And ofcourse none of them can be moved, right? The clients stopped working, isn't it? <bleutailfly1> nope couldnt move either of them had to close again >miguel_< And you closed them, and when you return with a new client they are still there? * miguel_ published marauroa and stendhal on freshmeats, a few versions since last update <bleutailfly1> yep >miguel_< ok, guess... 1) server change ip 2) Connections close 3) When logout players it checks the connection. As IP changed the player is left on game. <bleutailfly1> another of my chars has died today ---------------------------------------------------------------------- Comment By: Miguel Angel Blanch Lardin (arianne_rpg) Date: 2007-11-25 11:50 Message: Logged In: YES user_id=3949 Originator: YES Ah, ok. Trying. ---------------------------------------------------------------------- Comment By: Hendrik (nhnb) Date: 2007-11-25 08:34 Message: Logged In: YES user_id=990499 Originator: NO You have to login with two different account. The first login is just there so that you can see that the hanging character stays in game. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1837813&group_id=1111 |