From: SkyFlash <sky...@ch...> - 2003-04-27 23:31:06
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> I haven't had a chance to look at this, but it doesn't look like I'm > the only one :) > After searching around a bit on ROAM on Friday, I really > started to get > mixed feelings about it, especially from a performance > standpoint. It > has some plusses, so I wouldn't discount a hybrid engine using a > modified ROAM for some parts, but I suspect the project would > be better > off using geomipmapping. geomipmapping has a much smaller memory > footprint, as well. > > Here's an opensource geomipmapping engine: > http://www.futurenation.net/glbase/index.php > screenshots from that engine: > http://www.futurenation.net/glbase/sshots.htm > > btw, geomipmapping is basically the same technique I was > attempting to > describe in my earlier mail, which I used for a flight sim I never > completed. That thing kinda rocks, can you please convert it for our use and change it to accept .pngs? :P Also we need to have some more control over the texture, I couldnt really find out how to make roads or so... but its certainly possible by changing the pictures coming with it. SkyFlash |