From: Guido de J. <gu...@us...> - 2002-05-10 21:51:56
|
On Friday 10 May 2002 11:56, Miguel Angel Blanch Lardin hit keys in the=20 following order: > My idea is to use Lua ( http://www.lua.org ) instead of Python mainly > because Lua is smaller and simpler, so we will need to review less code= =2E > > Actual Python RP implementation is NOT valid because references are wro= ngly > managed with result on memory leaks... Have you thought about a plug-in structure? A plug-in can be a so/dll tha= t=20 implements methods according to an interface description that we define. = So=20 anyone can write a plug-in in whatever language they prefer as long as it= =20 conforms the prescribed interface. That way we don't have to choose a=20 (script) language and the game designer can use the language he/she feels= =20 most comfortable with. At first glance this seems a good alternative to me, but I must admit tha= t I=20 haven't thought too much about the implications. Guido |