From: djaggernaut <dja...@wa...> - 2002-04-18 13:43:17
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Yes I was thinking about something like this... [KW] Djaggernaut -(atx)- -----Message d'origine----- De : ari...@li... [mailto:ari...@li...]De la part de Roland Russwurm Envoyé : jeudi 18 avril 2002 13:33 À : ari...@li... Objet : RE: [Arianne-general] [RP] Objects making |_| ressources I think it should be in this way, e.g. for wheat. wheat -> produces seed and distributes it around the wheat (lets say 1 unit wheat produces 1 unit seed per 30 arianne days) seed -> becomes wheat after some time. This means, if you place seed somewhere it automatically generated wheat. Wheat should decay after a specific amount of time (one arianne year ?). Russi On Thu, 2002-04-18 at 13:00, djaggernaut wrote: I think a field must also produce seeds of its own plant. (at the same time it produces ressources). [KW] Djaggernaut -(atx)- |> -----Message d'origine----- |> De : Michael Siebecker |> [mailto:ari...@li...]De la part de |> Michael Siebecker |> Envoyé : mercredi 17 avril 2002 20:46 |> À : ari...@li... |> Objet : RE: [Arianne-general] [RP] Objects making |_| ressources |> |> |> maybe that, when you receice your acre first time, it's already |> planted so you can have your first earning and buy other seeds at a shop. |> |> |> -----Original Message----- |> From: ari...@li... on |> behalf of djaggernaut |> Sent: Wed 4/17/2002 7:08 PM |> To: ari...@li... |> Cc: |> Subject: RE: [Arianne-general] [RP] Objects making |_| ressources |> yes, but where do you find the primary seed?? :) |> We need a beginning, there is a moment where primary ressources must be |> virtually created. |> In fact this is to avoid some boring tasks. |> Don't forget we can't make EVERYTHING... We can simulate life |> but technology |> has some limits... |> |> For mines, I just think about something. |> When you begin, a mine is assigned to you containing (randomly) |> a metal. It |> can be as well iron as gold (but less chance to have it, 1/200). |> Depending |> of luck... :) |> |> [KW] Djaggernaut -(atx)- |> |> |> |> -----Message d'origine----- |> |> De : Michael Siebecker |> |> [mailto:ari...@li...]De la part de |> |> Michael Siebecker |> |> Envoyé : mercredi 17 avril 2002 13:33 |> |> À : ari...@li... |> |> Objet : AW: [Arianne-general] [RP] Objects making |_| ressources |> |> |> |> |> |> about resources.... |> |> sound principally good to me, but iw ould suggest to let the |> |> user interact with it differently. defining this stuff on a kind |> |> of admin screen sounds too technological for me. it's the way |> |> how you setup and configure your computer, but not how you |> play a game. |> |> i would rather suggest that as a user you should gather seed of |> |> appropriate kind, either by buying or whatever and then should |> |> have to apply that to the field. that might even be simply |> |> carrying symbolic seed to your acre and putting it there, don't |> |> know exectly. but it should really not be an edit or dropdownbox |> |> where you choose like seedtype seeddensity or whatever :) |> |> Michael |> |> |> |> |> |> |> |> -----Ursprüngliche Nachricht----- |> |> Von: djaggernaut [mailto:dja...@wa...] |> |> Gesendet: Mi 17.04.2002 12:05 |> |> An: ari...@li... |> |> Cc: |> |> Betreff: [Arianne-general] [RP] Objects making |_| ressources |> |> Oof, we finally have a bit of free time on this ML!! ;) |> |> |> |> Just some ideas: |> |> --------------------------- |> |> Objects: |> |> To make an object, a weapon for example, here are what you need: |> |> -The scroll or document relating of whats it's compound. (you |> |> need it even |> |> if you know this elements). |> |> -The elements and material needed. (iron, wood, diamond, jewel..) |> |> -The tools (Hammer is for forging, knife for cooking...) |> |> |> |> Quality of the object depends of your skills, materials, tools. |> |> --------------------------- |> |> |> |> Ressources: |> |> When you choose to be a peasant, you've got a field assigned to you. |> |> There is an admin interface with this field where you choose |> what sort of |> |> plant you want to plant. |> |> It produces ressources every XX hours. |> |> Same for mines and other primary ressources. |> |> --------------------------- |> |> |> |> I think this could be a basis. What is your opinion about this? |> |> |> |> bye, |> |> [KW] Djaggernaut -(atx)- |> |> |> |> |> |> _______________________________________________ |> |> Arianne-general mailing list |> |> Ari...@li... |> |> https://lists.sourceforge.net/lists/listinfo/arianne-general |> |> |> |> |> |> |> |> |