From: Marek O. <da...@ba...> - 2001-06-20 16:32:57
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>od but not sufficient. > >5- Is this way of developpment the best one?? You've forgot an half of the >work! > >The SOLUTIONS!! (possibles): >1- [For all] Make short mail, the more short possible! Ask Feedback! But >feedback must be also short! Don't make a poll for all discussions. This >useless! A few people will take time to go on the voting page. You'd rather >say "Discussion is ended" or something like that. Some times you must pass >trough some useless discussions. For this type of project, time and >organisation are the masters! >So, this is too quick! Try to brake a little... > I think that we should split ml's to several ones, at least coding and the rest. For many people, including my humble person, reading or filtering[code] messages is a waste of time. Just mumbling without any meaning. But hey, i'm very happy that i can see that mumbling of coders, because they are the core of this project :-). > > > >3- [For all] Oh, a very important point! I'm not going to make me friend!! >:o) I think that there is too people on this ML. In fact, the problem is >that everyone give his opinion, yes, good! Good, but not for developpment... >In a pro team, only 2 or 3 people are game designers. That's all. More is >totally uncontrolable. Especially if they speak in same time! >Really impossible, particulary if you don't write ideas... >Moreover, we need more developpers!! I think Arianne can be developped if >there is approximatively 100 people in the team. But they must be coder or > Yes, i know, and that's the reason why i'm polishing my website sereval_hours/day adding new questions to FAQ and so on. In fact i've made it mainly to make Arianne popular in Poland.And, the funny thing, it works! > >4- Miguel, you're doing an excellent job! But for a project of this size >this impossible to work like this! You need more Coordinnators who are very >interested and who have good knowledge of there work. >Try to think about this! I have no direct solution now... > Bi-lal kaifa. Being a project leader is biig responsibility and it requires a lot of sacrifices. I think Miguel is doing his job very well, with much more sacrifice than most (sorry, any) of us. I like Miguel as a boss. Don't ask what Arianne can do for you, ask what you can do for Arianne ! > Where are the GFX???? > I can help you a little, perhaps not in the 3D graphics, but there's no problem with icons, new GUI styles, and other simple, preferably abstract graphics. Remember, show your GIMP with pride ! :-). > >Hope I've helped! > I hope too, especially if you haven't started another flame war already :-| . Ok, i'm going back to translating. Dante |