From: SourceForge.net <no...@so...> - 2006-01-02 03:39:55
|
Bugs item #1394814, was opened at 2006-01-02 00:49 Message generated for change (Comment added) made by snaketails You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1394814&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Code Group: None Status: Open Resolution: None Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Several bodies on same square Initial Comment: If more than one enemy dies on the same square, only the body of the last enemy can be inspected. Submitted by: ste...@ga... ---------------------------------------------------------------------- Comment By: Snaketails (snaketails) Date: 2006-01-02 14:39 Message: Logged In: YES user_id=1410894 I agree with Damter, if you have a pile of bodies and wish to search them, you generally have to move the top one to gain access to the lower ones. ---------------------------------------------------------------------- Comment By: Anders Asplund (damnter) Date: 2006-01-02 06:31 Message: Logged In: YES user_id=487654 Yes, you need to move the body of the monster you killed last, cause it's still blocking the body that is underneath the first body. I think it's up to miguel if a feature that enables to loot all bodies on the same spot will be implemented, personally I don't think it is needed thou. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1394814&group_id=1111 |