From: Hendrik B. <nh...@us...> - 2006-08-30 20:26:31
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Update of /cvsroot/arianne/stendhal/src/games/stendhal/server/entity/npc In directory sc8-pr-cvs11.sourceforge.net:/tmp/cvs-serv27493/src/games/stendhal/server/entity/npc Modified Files: StandardInteraction.java Log Message: Depend on ScriptingSandbox (superclass of ScriptInGroovy) Index: StandardInteraction.java =================================================================== RCS file: /cvsroot/arianne/stendhal/src/games/stendhal/server/entity/npc/StandardInteraction.java,v retrieving revision 1.9 retrieving revision 1.10 diff -C2 -d -r1.9 -r1.10 *** StandardInteraction.java 25 Aug 2006 01:01:19 -0000 1.9 --- StandardInteraction.java 30 Aug 2006 20:26:28 -0000 1.10 *************** *** 7,11 **** import games.stendhal.server.scripting.ScriptAction; import games.stendhal.server.scripting.ScriptCondition; ! import games.stendhal.server.scripting.StendhalGroovyScript; /** --- 7,11 ---- import games.stendhal.server.scripting.ScriptAction; import games.stendhal.server.scripting.ScriptCondition; ! import games.stendhal.server.scripting.ScriptingSandbox; /** *************** *** 179,187 **** */ public static class ReqisterScriptAction extends SpeakerNPC.ChatAction { ! StendhalGroovyScript game = null; ScriptCondition scriptCondition = null; ScriptAction scriptAction = null; ! public ReqisterScriptAction(StendhalGroovyScript game, ScriptAction scriptAction) { this.game = game; --- 179,187 ---- */ public static class ReqisterScriptAction extends SpeakerNPC.ChatAction { ! ScriptingSandbox game = null; ScriptCondition scriptCondition = null; ScriptAction scriptAction = null; ! public ReqisterScriptAction(ScriptingSandbox game, ScriptAction scriptAction) { this.game = game; *************** *** 189,193 **** } ! public ReqisterScriptAction(StendhalGroovyScript game, ScriptCondition scriptCondition, ScriptAction scriptAction) { this.game = game; --- 189,193 ---- } ! public ReqisterScriptAction(ScriptingSandbox game, ScriptCondition scriptCondition, ScriptAction scriptAction) { this.game = game; |