From: Brian R. <row...@ha...> - 2001-04-10 04:55:40
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On 10 Apr 2001 04:33:21 +0100, Euan Mee wrote: > ... how can you ensure that there won't be a lot of player hacking of teh > rules? > The rules reside on the servers, so they have to be submitted either to the code-base (through us), or they can only modify their own personal servers. Clients have no effect on the rules. Also, Python has built in authentication (of some sort--not too familiar with that yet). -- "Teach a man to make fire, and he will be warm for a day Set a man on fire, and he will be warm for the rest of his life." - John Hrastar |