From: <x51...@fe...> - 2001-03-14 18:07:27
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> 1/ First we talked about the GUI. We agreed on doing something which wo= uld > looks like wood and metal. I have to do a draft of the GUI and then > Djaggernaut will do it. But the problem is that I don't know exactly ho= w it > has to be. So, I will think about it with what I've already done and I = would > like to know what MUST be directly reachable from the game's screen. Th= at's > all I need. I don't really undestand the problem. But for GUI goals: * Simple * Skinnable * Custometizable * Small Whatever you need of the GUI just write. Minami has done in the GUI what he though that could be more useful, but if you need something extra, just tell. As soon as I finish NGarianne, I will start to create a language to design the GUI so that it is changeable in runtime as the RP will be. > > 2/ Then we talked about the trailer. In order to have it here is what w= e > need: > _ We need to being able to "shot" a part of the game like a character m= oving. > I mean, the best is to have movie of the game not pictures of it so we = would > like to know if someone knows a programs that could do that. > _The GUI (it's gonna be done). > _ the 2D top-down view. > _the 2D isometric view. > (they must be together in the trailer we think.) > _ For the music, they are two solutions: > A brand new song for the trailer ( between 2min 30 and 5 min) or change > "gloriosa (just for the trailer). > To know exactly what I would like, please, contact me. (I can't remembe= r who > is the SFX coordinator so, maybe he will recognize him here :-) > After what, the trailer will be done easily. No, I don't know of anything serious to take a video of the Computer screen. But I can do the game to render all the screens to a file, anyway, just let add a few things to the game screen before doing it. The SFX coordinator is Olof ( xervana ). > 3/Now, I'm talking about the charchter's graphics creation and editing. > So, here are what Djaggernaut said to be cool: > The caracters will be done with 3D Studio Max in lowpoly (max 250-300) = and > they will serve for both renderers. For the 3D, it isn't hard to unders= tand > how. > For the 2D isometric view: I need pics and things that I haven't yet to > explain.(oubli pas de m'envoyer un screenshot Djaggernaut de ton truc p= our > =E9diter les persos!!!) (Just telling Djagg to send me what he has to s= end me:- > ). So, I will do a html file that I will upload later. Great!. > 4/ The website: Me and Djagg really think that we can't get people if w= e > haven't nices pages so, here is what we ask: Is it possible to fully re= done > (you've seen the main things with Djagg's work) the pages and being abl= e to > upload them whenever it is neccessary? But here is one problem: I don't= know > PHP and Djagg too so, I see two solutions: I learn PHP in 2 weeks as it= isn't > hard or someone comes to help us. I think that when you ALL read this I will have Internet avaliable. Anyway for Web pages I offer two solutions: - Talk with Dan, that I am sure, is willing to help. - Use sourceforge.net web page and create another site ( and then we do the poll ). -- Miguel Angel Blanch Lardin -- http://www.arianne.cx -- Arianne -- The free open source massively multiplayer online role playing game nuclear cia fbi spy password code encrypt president bomb iran irak korea cuba Ala yihad mosad kgb free freedom human rights yugoslavia kosovo ebola dna -- Echelon must die -- |