GriffinTavus
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WorldClawTencent
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Related Products
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About
Griffin is Tavus’s first Human Interaction Model, a full-duplex video-to-video system designed to understand and generate face-to-face human interaction in real time. Unlike traditional conversational systems that process speech recognition, language modeling, and speech synthesis sequentially, Griffin continuously perceives audio and video, decides when and how to respond, and generates expressive speech and video at the same time. It pays attention not only to words, but also to tone, gaze, facial expression, gestures, pauses, interruptions, and the surrounding visual context. The model can backchannel, yield or take the conversational turn, react to interruptions, remain engaged during silence, and adjust its emotional tone and nonverbal behavior as the interaction changes. Griffin generates the full visual scene from a reference image, including the face, body, hands, chair movement, shadows, and background, rather than animating only a talking head.
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About
WorldClaw is a fully agentic, coarse-to-fine framework for generating large-scale, freely explorable, and editable 3D open worlds from open-ended text prompts. Rather than synthesizing an entire world in a single pass, it follows a global-to-regional construction strategy that maintains coherent spatial organization while adding rich local detail. Planning agents first translate a prompt into a structured scene specification covering regions, terrain, assets, materials, visual style, and spatial relationships. It builds a globally coherent terrain foundation using semantic layouts, reusable assets, generative or procedural materials, and region-aware height fields. For regions requiring greater detail, WorldClaw creates terrain-conditioned compositions, reconstructs editable textured meshes, and recovers their placement within the scene. Render-based agents further refine terrain geometry, objects, appearance, arrangements, and contacts with the environment.
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Developers, AI researchers, and product teams seeking to build real-time conversational systems that can perceive and respond to human speech, expressions, gestures, timing, and visual context
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Audience
3D creators, game developers, researchers, and creative technology teams seeking to generate large-scale, explorable, and editable 3D worlds from open-ended text prompts
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
$22 per month
Free Version
Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationTavus
Founded: 2020
United States
www.tavus.io/griffin
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Company InformationTencent
Founded: 1998
China
tencent-hunyuan.github.io/Hunyuan3D-WorldClaw/
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Categories |
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Integrations
Tavus
Not Supported
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