Visual Basic

Visual Basic

Microsoft
+
+

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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Visual Basic is an object-oriented programming language developed by Microsoft. Using Visual Basic makes it fast and easy to create type-safe .NET apps. Visual Basic focuses on supplying more of the features of the Visual Basic Runtime (microsoft.visualbasic.dll) to .NET Core and is the first version of Visual Basic focused on .NET Core. Many portions of the Visual Basic Runtime depend on WinForms and these will be added in a later version of Visual Basic. .NET is a free, open-source development platform for building many kinds of apps. With .NET, your code and project files look and feel the same no matter which type of app you're building. You have access to the same runtime, API, and language capabilities with each app. A Visual Basic program is built up from standard building blocks. A solution comprises one or more projects. A project in turn can contain one or more assemblies. Each assembly is compiled from one or more source files.

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Supported
On-Premises Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Supported

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers interested in a solution to buold and create type-safe .NET apps

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

API

Offers API Not Supported

API

Offers API Supported

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version Supported
Free Trial Not Supported

Pricing

Free
Free Version Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Training

Documentation Supported
Webinars Supported
Live Online Not Supported
In Person Not Supported

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Microsoft
Founded: 1975
docs.microsoft.com/en-us/dotnet/visual-basic/

Alternatives

Alternatives

Visual Basic

Visual Basic

Microsoft
XSharp (X#)

XSharp (X#)

XSharp

Categories

Categories

Integrations

Claude Fable 5.1 Not Supported
Claude Opus 4.5 Not Supported
Claude Opus 5 Not Supported
Claude Opus 5.5 Not Supported
CodeRunner Not Supported
Codestral Not Supported
Codestral Mamba Not Supported
DeepSeek R1 Not Supported
Gemini 1.5 Pro Not Supported
Gemini 2.5 Flash-Lite Not Supported
Gemini 2.5 Pro Preview (I/O Edition) Not Supported
Grok 4.3 Not Supported
Mistral 7B Not Supported
Mistral Large Not Supported
Mistral NeMo Not Supported
PaizaCloud Not Supported
RemObjects Mercury Not Supported
Sider Scan Not Supported
Sonatype Nexus Repository Not Supported
Veracode Not Supported

Integrations

Claude Fable 5.1 Supported
Claude Opus 4.5 Supported
Claude Opus 5 Supported
Claude Opus 5.5 Supported
CodeRunner Supported
Codestral Supported
Codestral Mamba Supported
DeepSeek R1 Supported
Gemini 1.5 Pro Supported
Gemini 2.5 Flash-Lite Supported
Gemini 2.5 Pro Preview (I/O Edition) Supported
Grok 4.3 Supported
Mistral 7B Supported
Mistral Large Supported
Mistral NeMo Supported
PaizaCloud Supported
RemObjects Mercury Supported
Sider Scan Supported
Sonatype Nexus Repository Supported
Veracode Supported
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim Visual Basic and update features and information
Claim Visual Basic and update features and information