Visual Basic

Visual Basic

Microsoft
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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Visual Basic is an object-oriented programming language developed by Microsoft. Using Visual Basic makes it fast and easy to create type-safe .NET apps. Visual Basic focuses on supplying more of the features of the Visual Basic Runtime (microsoft.visualbasic.dll) to .NET Core and is the first version of Visual Basic focused on .NET Core. Many portions of the Visual Basic Runtime depend on WinForms and these will be added in a later version of Visual Basic. .NET is a free, open-source development platform for building many kinds of apps. With .NET, your code and project files look and feel the same no matter which type of app you're building. You have access to the same runtime, API, and language capabilities with each app. A Visual Basic program is built up from standard building blocks. A solution comprises one or more projects. A project in turn can contain one or more assemblies. Each assembly is compiled from one or more source files.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers interested in a solution to buold and create type-safe .NET apps

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Microsoft
Founded: 1975
docs.microsoft.com/en-us/dotnet/visual-basic/

Alternatives

Alternatives

XML

XML

World Wide Web Consortium (W3C)
C++/CLI

C++/CLI

Microsoft

Categories

Categories

Integrations

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WINDEV
WinUI

Integrations

CodeConvert
CodeScene
Codestral
DeepSeek R2
ERNIE 4.5 Turbo
GPT-4o mini
Gemini Advanced
Grok 4
Jtest
Kiuwan Code Security
Mistral NeMo
Mixtral 8x22B
OpenAI o1
Qwen2.5-Coder
RemObjects Mercury
RunCode
Service Objects Email Validation
Veracode
WINDEV
WinUI
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim Visual Basic and update features and information
Claim Visual Basic and update features and information