GameMaker Language (GML)YoYo Games
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VBScriptMicrosoft
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Related Products
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
VBScript is a programming language included with Microsoft Internet Explorer. For other browsers, contact your vendor about support. VBScript 2.0 (or later) is recommended for use with Agent. Although earlier versions of VBScript may work with Agent, they lack certain functions that you may want to use. You can download VBScript 2.0 and obtain further information on VBScript at the Microsoft Downloads site and the Microsoft VBScript site. With VBScript (2.0 or later), you can verify whether Microsoft Agent is installed by trying to create the object and checking to see if it exists. The following sample demonstrates how to check for the Agent control without triggering an auto-download of the control.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
Programming Language solution for developers
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationMicrosoft
docs.microsoft.com/en-us/windows/win32/lwef/using-vbscript
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Advanced Email Parser
Not Supported
Altap Salamander
Not Supported
CodePal
Not Supported
CodeSession
Not Supported
EditPlus
Not Supported
EmEditor
Not Supported
Overleaf
Not Supported
SlickEdit
Not Supported
SmartBear AQTime Pro
Not Supported
System Frontier
Not Supported
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Integrations
Advanced Email Parser
Supported
Altap Salamander
Supported
CodePal
Supported
CodeSession
Supported
EditPlus
Supported
EmEditor
Supported
Overleaf
Supported
SlickEdit
Supported
SmartBear AQTime Pro
Supported
System Frontier
Supported
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