GameMaker Language (GML)YoYo Games
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Related Products
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
Scala combines object-oriented and functional programming in one concise, high-level language. Scala's static types help avoid bugs in complex applications, and its JVM and JavaScript runtimes let you build high-performance systems with easy access to huge ecosystems of libraries. The Scala compiler is smart about static types. Most of the time, you need not tell it the types of your variables. Instead, its powerful type inference will figure them out for you. In Scala, case classes are used to represent structural data types. They implicitly equip the class with meaningful toString, equals and hashCode methods, as well as the ability to be deconstructed with pattern matching. In Scala, functions are values, and can be defined as anonymous functions with a concise syntax.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Supported
On-Premises
Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Supported
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
Developers looking for a Programming Language solution
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationScala
www.scala-lang.org
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Akira AI
Not Supported
Apache PredictionIO
Not Supported
Archon Data Store
Not Supported
Codacy
Not Supported
ELCA Smart Data Lake Builder
Not Supported
Falcon Mamba 7B
Not Supported
GPT-4.1
Not Supported
GPT-5.6 Luna
Not Supported
Gemini
Not Supported
Gemini 3 Deep Think
Not Supported
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Integrations
Akira AI
Supported
Apache PredictionIO
Supported
Archon Data Store
Supported
Codacy
Supported
ELCA Smart Data Lake Builder
Supported
Falcon Mamba 7B
Supported
GPT-4.1
Supported
GPT-5.6 Luna
Supported
Gemini
Supported
Gemini 3 Deep Think
Supported
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