R

R

The R Foundation
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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

R is a language and environment for statistical computing and graphics. It is a GNU project which is similar to the S language and environment which was developed at Bell Laboratories (formerly AT&T, now Lucent Technologies) by John Chambers and colleagues. R can be considered as a different implementation of S. There are some important differences, but much code written for S runs unaltered under R. R provides a wide variety of statistical (linear and nonlinear modelling, classical statistical tests, time-series analysis, classification, clustering, …) and graphical techniques, and is highly extensible. The S language is often the vehicle of choice for research in statistical methodology, and R provides an Open Source route to participation in that activity. One of R’s strengths is the ease with which well-designed publication-quality plots can be produced, including mathematical symbols and formulae where needed.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

DevOps teams in need of a statistical computing and graphics solution

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

The R Foundation
www.r-project.org

Alternatives

Alternatives

ndCurveMaster

ndCurveMaster

SigmaLab Tomas Cepowski
Visual Basic

Visual Basic

Microsoft
DataMelt

DataMelt

jWork.ORG

Categories

Categories

Integrations

Baichuan-13B
DeepSeek Coder
Falcon-40B
Firepad
Gemini 2.0 Pro
Gemini 2.5 Pro
Gemini 2.5 Pro Preview (I/O Edition)
Gemini 3 Flash
Llama 4 Behemoth
Llama 4 Scout
Meteomatics
Mistral Small 3.1
OpenAI o1-pro
PostgresML
Qwen2.5
Timbr.ai
Windsurf Editor
Zed
Zepl

Integrations

Baichuan-13B
DeepSeek Coder
Falcon-40B
Firepad
Gemini 2.0 Pro
Gemini 2.5 Pro
Gemini 2.5 Pro Preview (I/O Edition)
Gemini 3 Flash
Llama 4 Behemoth
Llama 4 Scout
Meteomatics
Mistral Small 3.1
OpenAI o1-pro
PostgresML
Qwen2.5
Timbr.ai
Windsurf Editor
Zed
Zepl
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim R and update features and information
Claim R and update features and information