GameMaker Language (GML)YoYo Games
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RThe R Foundation
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Related Products
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
R is a language and environment for statistical computing and graphics. It is a GNU project which is similar to the S language and environment which was developed at Bell Laboratories (formerly AT&T, now Lucent Technologies) by John Chambers and colleagues. R can be considered as a different implementation of S. There are some important differences, but much code written for S runs unaltered under R. R provides a wide variety of statistical (linear and nonlinear modelling, classical statistical tests, time-series analysis, classification, clustering, …) and graphical techniques, and is highly extensible. The S language is often the vehicle of choice for research in statistical methodology, and R provides an Open Source route to participation in that activity. One of R’s strengths is the ease with which well-designed publication-quality plots can be produced, including mathematical symbols and formulae where needed.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Supported
On-Premises
Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Supported
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
DevOps teams in need of a statistical computing and graphics solution
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationThe R Foundation
www.r-project.org
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
AnyChart
Not Supported
AuroraPrime
Not Supported
Claude Fable 5.5
Not Supported
Devika
Not Supported
ERNIE X1
Not Supported
EngineRoom
Not Supported
GPT Pilot
Not Supported
GPT-6.1 Sol
Not Supported
Gemini 3 Pro
Not Supported
Grok 4.1 Thinking
Not Supported
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Integrations
AnyChart
Supported
AuroraPrime
Supported
Claude Fable 5.5
Supported
Devika
Supported
ERNIE X1
Supported
EngineRoom
Supported
GPT Pilot
Supported
GPT-6.1 Sol
Supported
Gemini 3 Pro
Supported
Grok 4.1 Thinking
Supported
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