GameMaker Language (GML)YoYo Games
|
||||||
Related Products
|
||||||
About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
|
About
QBasic as well as QuickBasic is an easy-to-learn programming language (and therefore ideal for beginners), based on DOS operating system, but also executable on Windows. QBasic is the slimmed-down version of QuickBasic. Compared to QuickBasic, QBasic is limited as it lacks a compiler. Therefore QBasic cannot be used to produce executables (.exe files). The source code (usual files with .bas extension) can only be executed immediately by the built-in QBasic interpreter. Furthermore, QuickBasic has a more extensive command set than QBasic. The best way to learn to program is to start with a lightweight programming language and a simple compiler. Qbasic (short: QB) has great advantages for pros and beginners that other compilers can't offer. Back then, when DOS was the most widely used operating system, QB IDE enjoyed great popularity. On current Windows systems, QBasic/QuickBASIC requires a DOS emulator, e.g. DOSBox.
|
|||||
Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
|
Audience
Anyone in need of an neasy-to-learn programming language that is executable on Windows
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
|||||
API
Offers API
Not Supported
|
API
Offers API
Not Supported
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
Free
Free Version
Supported
Free Trial
Not Supported
|
Pricing
Free
Free Version
Supported
Free Trial
Not Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Supported
|
|||||
Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
|
Company InformationQBasic
Germany
www.qbasic.net
|
|||||
Alternatives |
Alternatives |
|||||
|
|
||||||
|
|
||||||
|
|
||||||
Categories |
Categories |
|||||
Integrations
Replit
Not Supported
Visual Basic
Not Supported
|
||||||
|
|
|