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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

MoonScript is a dynamic scripting language that compiles into Lua. It gives you the power of one of the fastest scripting languages combined with a rich set of features. MoonScript can either be compiled into Lua and run at a later time, or it can be dynamically compiled and run using the moonloader. Because it compiles right into Lua code, it is completely compatible with alternative Lua implementations like LuaJIT, and it is also compatible with all existing Lua code and libraries. The command line tools also let you run MoonScript directly from the command line, like any first-class scripting language. MoonScript provides a clean syntax using significant whitespace that avoids all the keyword noise typically seen in a Lua script. It also adds table comprehensions, implicit return on functions, classes, inheritance, scope management statements import & export, and a convenient object creation statement called with.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers that want a programmer friendly language that compiles to Lua

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

MoonScript
moonscript.org

Alternatives

Alternatives

XML

XML

World Wide Web Consortium (W3C)
Dart

Dart

Dart Language

Categories

Categories

Integrations

CodePal
Lua

Integrations

CodePal
Lua
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim MoonScript and update features and information
Claim MoonScript and update features and information