GameMaker Language (GML)YoYo Games
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Related Products
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
IronPython is an open-source implementation of the Python programming language which is tightly integrated with .NET. IronPython can use .NET and Python libraries, and other .NET languages can use Python code just as easily. Experience a more interactive .NET and Python development experience with Python Tools for Visual Studio. IronPython is an excellent addition to .NET, providing Python developers with the power of the .NET. Existing .NET developers can also use IronPython as a fast and expressive scripting language for embedding, testing, or writing a new application from scratch. The CLR is a great platform for creating programming languages, and the DLR makes it all the better for dynamic languages. Also, the .NET (base class library, presentation foundation, etc.) gives developers an amazing amount of functionality and power. IronPython uses Python syntax and standard libraries and so your Python code will need to be updated accordingly.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Supported
On-Premises
Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Supported
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
Developers requiring a scripting language for embedding, testing, or writing new applications
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationIronPython
ironpython.net
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Python
Not Supported
Visual Studio
Not Supported
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