FPrimeWorley Labs
|
OctaneRenderotoy
|
|||||
Related Products
|
||||||
About
FPrime is a rendering engine with a unique design focus. Unlike traditional renderers, FPrime is not just a final output step. Instead it is your companion during the entire process of creation from initial setup, through texturing and lighting, keyframing, and of course final rendering. It revolutionizes workflow by giving you constant feedback about your current scene and the effect of changes. You can always just see your render. Speed is the key feature that makes FPrime's feedback possible. That speed means you don't wait for LightWave. FPrime instead is using every moment to help you and prevent you wasting your time. FPrime's views are flexible. Multiple simultaneous renders are still fast and give you more feedback. With LightWave alone, radiosity effects are hard to anticipate during setup and take a long time to render. With FPrime, you have instant feedback.
|
About
OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. OTOY® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration. Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA raytracing GPUs with multi-GPU support. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench®. The new layered material system allows you to construct a complex material that consists of a base layer, with a maximum of 8 layers which can be inserted on top of the base layer. New nodes include: layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes.
|
|||||
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
Visual artists, designers and engineers who want a rendering engine that can handle texturing, lighting, keyframing, and final rendering
|
Audience
Visual artists, designers and professionals interested in a spectrally correct GPU render engine for quality rendering
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
|
|||||
API
Offers API
Not Supported
|
API
Offers API
Not Supported
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
|
Pricing
€699 per month
Free Version
Not Supported
Free Trial
Not Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Supported
Live Online
Not Supported
In Person
Not Supported
|
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Supported
In Person
Not Supported
|
|||||
Company InformationWorley Labs
Founded: 2010
www.worleylabs.com/E/Products/fprime/fprime.html
|
Company Informationotoy
Founded: 2008
United States
home.otoy.com/render/octane-render/
|
|||||
Alternatives |
Alternatives |
|||||
|
|
||||||
|
|
||||||
Categories |
Categories |
|||||
Integrations
Adobe After Effects
Not Supported
AutoCAD
Not Supported
Blender
Not Supported
Cinema 4D
Not Supported
Drop & Render
Not Supported
ForRender
Not Supported
Inventor
Not Supported
Magic Bullet
Not Supported
Maya
Not Supported
Modo
Not Supported
|
Integrations
Adobe After Effects
Supported
AutoCAD
Supported
Blender
Supported
Cinema 4D
Supported
Drop & Render
Supported
ForRender
Supported
Inventor
Supported
Magic Bullet
Supported
Maya
Supported
Modo
Supported
|
|||||
|
|
|