Direct3DMicrosoft
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LumenRTBentley Systems
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Related Products
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About
Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.
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About
Use LumenRT to enliven models with life and nature, and produce attention-grabbing real-time visualizations. No matter your technical experience, you can easily use LumenRT to render cinematic quality in real time, animate models, incorporate digital nature, integrate seamlessly within CAD and GIS workflows, and share your creations with other stakeholders and clients. With Bentley LumenRT you no longer have to be a computer graphics expert in order to integrate life-like digital nature into your simulated infrastructure designs, and create high-impact visuals for stakeholders. This revolutionary real-time visualization medium is both easy for any professional in the AECO industry to use and able to produce stunningly beautiful and easily understandable visualizations. Bentley users engaged in the capture of existing conditions to provide context for their designs can further benefit from reality modeling “enlivened’ with digital nature.
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Platforms Supported
Windows
Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU
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Audience
Organizations looking for a visualization and reality modeling software to produce attention-grabbing real-time visualizations
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Supported
In Person
Not Supported
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Company InformationMicrosoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d
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Company InformationBentley Systems
Founded: 1984
United States
www.bentley.com/en/products/brands/lumenrt
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
ArcGIS CityEngine
Not Supported
MicroStation
Not Supported
Revit
Not Supported
Sante DICOM Viewer
Supported
SketchUp
Not Supported
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Integrations
ArcGIS CityEngine
Supported
MicroStation
Supported
Revit
Supported
Sante DICOM Viewer
Not Supported
SketchUp
Supported
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