CrashSightWeTest
|
||||||
Related Products
|
||||||
About
CrashSight by Tencent WeTest captures crashes, ANRs, OOM issues, and script errors across iOS, Android, Windows, Linux, PlayStation, Xbox, and Nintendo Switch with native integration for Unreal Engine, Unity, and Cocos.
SDK is 1.2 MB on Android, 1 MB on iOS, under 2.7 MB runtime memory, integrable in two hours. Dashboard updates every 10 minutes. Analysis includes automated issue classification, 20+ search dimensions, version comparison, device timeline tracking, and sequence analysis via LCS.
Proprietary OOM detection uses runtime state machine analysis. Emulator recognition achieves 10-15% higher accuracy. Stack restoration is 15x faster via .stif symbol tables.
Alerts via Slack, Jira, DingTalk, Feishu, email, webhooks. OpenAPI for custom integrations. Deployed in the US, Singapore, and Shanghai. Monitors 200M+ DAU.
WeTest is certified under SOC 2 Type 2, ISO/IEC 27001:2013, ISO 9001:2015, ISO/IEC 20000-1, CMMI Maturity Level 3, and TMMI Maturity Level 3.
|
About
MonoGame is a free and open-source framework that allows developers to create cross-platform games using C# and other .NET languages. It supports multiple platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. MonoGame provides a comprehensive set of features, such as 2D and 3D rendering, sound playback, input handling, and content management, enabling the development of high-quality games across various genres. The framework is a re-implementation of Microsoft's XNA 4 API, ensuring familiarity for developers with XNA experience. Notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley." MonoGame is actively maintained by the MonoGame Foundation and its community, with ongoing updates and support.
|
|||||
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
|||||
Audience
Game developers, QA teams, and project managers at studios of all sizes
|
Audience
Individuals and game developers seeking a tool to create high-quality games across multiple platforms using C#
|
|||||
Support
Phone Support
24/7 Live Support
Online
|
Support
Phone Support
24/7 Live Support
Online
|
|||||
API
Offers API
|
API
Offers API
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
Contact Sales
Free Version
Free Trial
|
Pricing
Free
Free Version
Free Trial
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Webinars
Live Online
In Person
|
Training
Documentation
Webinars
Live Online
In Person
|
|||||
Company InformationWeTest
Singapore
www.wetest.net/products/crash-sight
|
Company InformationMonoGame
Founded: 2009
United States
monogame.net
|
|||||
Alternatives |
Alternatives |
|||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Categories |
Categories |
|||||
Bug Tracking Features
Backlog Management
Filtering
Issue Tracking
Release Management
Task Management
Ticket Management
Workflow Management
Game Development Features
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
eCommerce
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
|
||||||
Integrations
.NET
Android
Apple iOS
Apple iPadOS
C#
Cocos Creator
DingTalk
Feishu
Jira
Rider
|
Integrations
.NET
Android
Apple iOS
Apple iPadOS
C#
Cocos Creator
DingTalk
Feishu
Jira
Rider
|
|||||
|
|
|