GameMaker Language (GML)YoYo Games
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Related Products
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About
Component Pascal is a general-purpose language in the tradition of Pascal, Modula-2, and Oberon. Its most important features are block structure, modularity, separate compilation, static typing with strong type checking (also across module boundaries), type extension with methods, dynamic loading of modules, and garbage collection. Type extension makes Component Pascal an object-oriented language. An object is a variable of an abstract data type consisting of private data (its state) and procedures that operate on this data. Abstract data types are declared as extensible records. Component Pascal covers most terms of object-oriented languages by the established vocabulary of imperative languages in order to minimize the number of notions for similar concepts. Complete type safety and the requirement of a dynamic object model make Component Pascal a component-oriented language.
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Supported
On-Premises
Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Programmers searching for a complete Programming Language solution
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationComponent Pascal
Founded: 1997
blackboxframework.org/index.php
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
C++Builder
Not Supported
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