AdonisFX

AdonisFX

Inbibo Ltd
Houdini

Houdini

SideFX
+
+

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About

AdonisFX is a digital anatomy framework for Maya and Houdini. Layered solvers for muscles, fat, skin, and facial simulation produce high-quality results at every stage, from background characters to hero shots. Simulation is fully interactive: jump to any frame and get accurate results immediately, with no linear playback and no waiting for recalculation. Self-collision detection prevents interpenetration in extreme poses, and anisotropic muscle simulation delivers realistic directional fibre behaviour for believable tissue deformation. A modular architecture means the same system scales from simple rigs to full hero anatomy without rebuilding. Characters transfer between Maya and Houdini without conversion or data loss, keeping hybrid pipelines running smoothly.

About

Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues. In Houdini, every action is stored in a node. These nodes are then “wired” into networks which define a “recipe” that can be tweaked to refine the outcome then repeated to create similar yet unique results. The ability for nodes to be saved and to pass information, in the form of attributes, down the chain is what gives Houdini its procedural nature. While the nodes are what makes Houdini unique and give it power, there are lots of viewport and shelf tools that allow for artist-friendly viewport interactions. Behind the scenes, Houdini builds up the nodes and networks for you. Houdini lets artists explore different creative paths because it is easy to branch off a new node to explore alternative solutions.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

AdonisFX is built for studios and artists working on high-end character and creature work in film, television, and video games. Primary users are character TDs, rigging artists, simulation artists, and animators working inside Maya or Houdini pipelines.

Audience

Developers, visual artists and teams searching for a procedural system to work freely, create multiple iterations and rapidly share workflows with colleagues

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

No images available

Screenshots and Videos

Pricing

£25/month/user
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Inbibo Ltd
Founded: 2020
United Kingdom
inbibo.co.uk

Company Information

SideFX
Founded: 1987
Canada
www.sidefx.com/products/houdini/

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LOGICBit
AdonisFX

AdonisFX

Inbibo Ltd

Categories

Categories

Integrations

Maya
3Delight
3ds Max
AWS Deadline Cloud
Adobe Substance 3D Designer
Adobe Substance 3D Painter
Asseter
Cartwheel
Cerebro
ForRender
GridMarkets
Model Context Protocol (MCP)
NVIDIA Omniverse USD Composer
Ranch Computing
Redshift
Spark Cloud Studio
Super Renders Farm
TurboRender
Unreal Engine
iRender

Integrations

Maya
3Delight
3ds Max
AWS Deadline Cloud
Adobe Substance 3D Designer
Adobe Substance 3D Painter
Asseter
Cartwheel
Cerebro
ForRender
GridMarkets
Model Context Protocol (MCP)
NVIDIA Omniverse USD Composer
Ranch Computing
Redshift
Spark Cloud Studio
Super Renders Farm
TurboRender
Unreal Engine
iRender
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