A wrapper implementation in .Net that allows the XNA Framework to easily use PC gamepads, via DirectInput. Without it XNA can only use Xbox 360 gamepads.
Categories
GamesLicense
BSD LicenseFollow PC Gamepad Support for XNA Framework
Other Useful Business Software
$300 Free Credits for Your Google Cloud Projects
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Rate This Project
Login To Rate This Project
User Reviews
-
Pretty awesome, it actually corrects a flaw in XNA's design. DirectInput SHOULD be supported out of the box.