MMO-RPG-type game server system.

Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices.

Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development.

The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance 1.1) and server-side Bullet physics, as well as extremely powerful AI development utilities for logical agent characters.

The server is mostly in Common Lisp, the client in Parenscript/JavaScript, and some tools are in Perl and Emacs Lisp.

Features

  • Massively Multiplayer Online (MMO) game server
  • Role-playing game features
  • Inventory, equipment slots, costume support
  • Currently in production 24×7 use
  • Mature codebase
  • Decent documentation (always could be improved!)
  • Dedicated community of developers for support

Project Samples

Project Activity

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License

Affero GNU Public License

Follow Romance MMO Game Development Framework

Romance MMO Game Development Framework Web Site

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Additional Project Details

Operating Systems

Linux

Languages

English

Intended Audience

Developers

User Interface

Console/Terminal, Non-interactive (Daemon), Web-based

Programming Language

Common Lisp, Java, JavaScript

Database Environment

JDBC, PostgreSQL (pgsql)

Related Categories

JavaScript Communications Software, JavaScript MMORPG Game, JavaScript Game Servers, Common Lisp Communications Software, Common Lisp MMORPG Game, Common Lisp Game Servers, Java Communications Software, Java MMORPG Game, Java Game Servers

Registered

2010-10-25