A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.

Features

  • Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.

Project Samples

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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User Reviews

  • very useful and make physic Engines easy to use and also have good GUI
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Additional Project Details

Operating Systems

Windows

Programming Language

C#, C++

Related Categories

C# 3D Modeling Software, C# Graphic Design Software, C++ 3D Modeling Software, C++ Graphic Design Software

Registered

2007-09-10