jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.

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Categories

Frameworks, Physics

License

BSD License

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Intended Audience

Developers

User Interface

OpenGL

Programming Language

Java

Related Categories

Java Frameworks, Java Physics Software

Registered

2005-02-28