Tile-based 32-bit graphical game engine for production of end-user created games of comparable capability of the 16-bit Super Nintendo Entertainment system. Innitial project inteneded to be a story-driven Roleplaying game model similar to Dragon Warrior.

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Categories

Role-Playing

License

Public Domain

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Additional Project Details

Intended Audience

Developers, End Users/Desktop

User Interface

OpenGL

Programming Language

C#, C++

Registered

2006-11-06