A Java Graphics2D particle engine. Started in 2010 by Stephen Hopkins.

Features

  • Dynamic fields to simulate gravity, friction
  • ColorRamps to make particles fade between multiple colors
  • Different types of particle shapes
  • Per particle attributes to affect particles as they age
  • Integrates easily into java awt library
  • Completely Documented
  • Multiple Emitter types

Project Samples

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Categories

Graphics

License

MIT License

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Additional Project Details

Intended Audience

Developers

Programming Language

Java

Related Categories

Java Graphics Software

Registered

2010-05-24