This project adds support for the Steam Controller to jinput (a cross-platform game controller library for Java).

An implementation of a ControllerEnvironment and Controller are provided. Applications can access all of the buttons, axes, gyro, accelerometer and haptic feedback motors via the jinput API. Controllers can be used in wired or wireless mode.

The jinput project currently lives here:
https://jinput.github.io/jinput/

Communication with the Steam Controller happens via the (low level) Java wrapper for libusb, found here:
http://usb4java.org/quickstart/libusb.html

This project is written for Java 1.6 or greater. It is tested to work on Windows and Linux, but on Linux custom udev rules are required, e.g.
https://wiki.gentoo.org/wiki/Steam_Controller#Manual_udev

Project Activity

See All Activity >

Categories

Game Controller

Follow jinput-steam-controller

jinput-steam-controller Web Site

Other Useful Business Software
Go from Code to Production URL in Seconds Icon
Go from Code to Production URL in Seconds

Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of jinput-steam-controller!

Additional Project Details

Registered

2020-02-05