GLSL Sandbox is an in-browser playground for writing and sharing fragment shaders with instant visual feedback. It provides a minimal editor and a fullscreen WebGL viewport so your shader takes center stage, making it perfect for learning, live-coding, and showcasing visual experiments. The environment injects a small set of uniforms—time, resolution, mouse—so you can animate and interact without boilerplate. A public gallery lets creators browse, fork, and remix shaders, turning the site into a collaborative learning hub. Because everything runs client-side, iteration is fast and portable—just load the page and start typing. It has become a staple tool in the creative-coding community, lowering the barrier to entry for shader art and GPU programming.
Features
- Live fragment-shader editing with real-time WebGL preview
- Built-in uniforms like iTime, iResolution, and mouse input
- Shareable links and a gallery for browsing and forking works
- Minimal UI focused on code and visuals, not scaffolding
- Fullscreen rendering for performance and presentation
- Great for learning GLSL, live-coding, and visual experimentation